How it works

Methodology

This page explains where the numbers on Astral Terminal come from: the data, the assumptions behind each model, and what the numbers can’t tell you.

Where the data comes from

Builds are read from the public in-game Character Showcase through Enka.Network, which serves what the game itself publishes: the characters on display, their level, talents, constellations or eidolons, weapon or light cone, and every artifact or relic with its substats. Nothing is typed in by hand, and nothing that is not on the showcase is known.

A UID can only be pulled fresh from the game every so often; in between, the last reading is shown as such. Characters seen in earlier scans are kept, so a build doesn’t vanish when it leaves the showcase. Character, weapon, light cone and banner data is updated with each game version.

Damage leaderboards

What a board is

A board is one fixed scenario for one character: a stated weapon or light cone, a stated team, a stated rotation and the same fight for everyone. The enemies can differ from board to board, especially in Honkai: Star Rail, where fighting one target or several changes a lot. From your account the scenario takes the build itself - base stats, talent levels, artifacts or relics - and runs it through that scenario. The board’s own weapon or light cone is swapped in for whatever is equipped, so two entries differ only in the build, not in the weapon or the fight.

Each board has a minimum constellation (Genshin Impact) or eidolon (Honkai: Star Rail), shown as C2 or E1+. A build below it is not ranked there, and the board is modelled at its stated level, so extra constellations or eidolons do not inflate the number. Some boards also require enough Energy Recharge to keep the rotation going; below that, the score is reduced.

How SPD counts in Honkai: Star Rail

Honkai: Star Rail boards play the fight out turn by turn, so speed matters. But simulating your exact SPD has a flaw: a single point of SPD can decide whether an Ultimate lands just before the fight ends or just after, or shuffle who acts first. An extra SPD roll could then lower your score, and since the best builds are usually the fastest, the board punished the builds that should be at the top. That came from the simulation, not from the game.

So every build on a board is simulated at the same standard SPD, in the same fights. Relics, stats and eidolons are compared on equal terms. Your own SPD then scales the result along the board’s SPD curve:

score = damage at standard SPD × the board’s SPD curve at your SPD

Each board’s curve is measured by the same simulator. The board’s reference build is played at every SPD from the character’s base SPD (or 30 below the standard, if that is lower) to 60 above it, so every SPD a real build can have is measured, in fights that end at seven different points. A jump that only exists because one more turn fits before an arbitrary cut-off averages out, because real fights end when the enemies fall. A jump that comes from the kit stays, at the exact SPD where it happens: when a character gets an extra turn inside a fixed-length buff, the curve steps up right there, not spread over the whole range. Where SPD buys nothing on a board, the curve stays flat instead of inventing a gain.

SPD is never free, though: every SPD roll is a roll that didn’t go to CRIT, ATK or Break Effect. So each board’s chart also shows the same rolls, moved between SPD and the other stats the character uses. For every split, the simulator puts the non-SPD rolls where they help most (one at a time, so the CRIT Rate cap and the CRIT Rate/DMG balance count) and tries both kinds of boots. The top of that line is the SPD goal: the SPD where a build with those rolls scores best. It is computed for the number of useful rolls your build actually has (a typical build when none is shown), and where SPD keeps paying all the way, the chart says so instead of naming a number. Where the best split puts no rolls in SPD at all, there is no SPD target: the chart says which stat the same rolls score more in. That happens when a character’s big buffs come from the supports’ actions rather than from their own turns.

A few effects read your real SPD instead, exactly at their number and on top of the curve: thresholds like Talia’s 145 and Cyrene’s 180 SPD trace, traces that scale with SPD, and Poet of Mourning Collapse, which gives CRIT Rate only below 110 or 95 SPD. With Poet equipped, crossing those lines lowers the score, as it does in the game.

CharacterSimulated at10 SPD less10 SPD more30 SPD moreBiggest breakpoint
Acheron135 SPD−3.6% to −2.7%+1.1% to +3.3%+5.4% to +12.1%none
Aglaea135 SPD−10.5% to −1.7%+1.9% to +34.5%+7.7% to +49.2%144.4 SPD: +30.9%
Anaxa134 SPD−15.2% to −2.0%+0.6% to +8.1%+8.4% to +22.7%132 SPD: +6.9%
The Herta134 SPD−5.2% to −0.4%+0.5% to +4.9%+4.5% to +14.4%173.4 SPD: +4.4%
Jade
other sets
120 SPD−5.0% to −3.0%+1.1% to +5.4%+1.3% to +16.1%180 SPD: +5.2%
Jade
with Poet
120 SPD−5.0% to −3.0%+1.1% to +5.4%+1.3% to +16.1%CRIT Rate lost at 95 and 110
Argenti135 SPD−20.7% to +0.0%+0.2% to +11.6%+2.3% to +18.8%130.1 SPD: +10.6%
Jing Yuan135 SPD−6.8% to −1.0%+0.3% to +6.6%+3.6% to +15.5%150.1 SPD: +8.6%
Himeko • Nova110 SPD−9.5% to +0.0%+0.0% to +6.9%+0.0% to +23.6%130.1 SPD: +9.1%
Archer110 SPDbelow base+0.0% to +2.4%+0.0% to +10.6%145 SPD: +9.1%
Rin Tohsaka120 SPD−5.1% to +0.0%+0.0% to +5.1%+0.0% to +12.7%none
Blade110 SPD−9.2% to −2.8%+3.4% to +8.3%+8.4% to +37.1%139.1 SPD: +14.8%
Mortenax Blade134 SPD−10.6% to −3.3%+1.3% to +36.1%+8.9% to +62.1%140 SPD: +17.7%
Black Swan125 SPD−3.9% to −0.3%+0.0% to +3.4%+2.0% to +6.8%none
Castorice
with Poet
95 SPDbelow base+1.6% to +11.5%−10.9% to +3.7%CRIT Rate lost at 95 and 110
Castorice
other sets
95 SPDbelow base+1.6% to +11.5%+8.2% to +27.3%130 SPD: +3.6%
Cyrene160 SPD−25.6% to −2.2%+23.5% to +43.2%+80.0% to +115.1%161.9 SPD: +14.8%
180 SPD: her trace
Evernight
other sets
105 SPDbelow base+0.0% to +6.1%+0.0% to +14.0%145.6 SPD: +7.9%
Evernight
with Poet
105 SPD−17.1% to −0.1%−2.1% to +4.9%−1.2% to +9.1%CRIT Rate lost at 110
Hysilens130 SPD−2.1% to +0.0%+0.0% to +1.3%+1.0% to +4.4%none
Jingliu140 SPD−15.1% to −5.9%+0.1% to +2.3%+0.3% to +7.9%130.1 SPD: +16.2%
Kafka140 SPD−6.7% to −2.7%+2.9% to +7.7%+9.7% to +21.5%none
Boothill145 SPD−9.5% to −0.4%+0.0% to +9.9%+5.2% to +20.6%187.2 SPD: +5.9%
Firefly150 SPD−10.2% to −0.4%+2.8% to +11.9%+13.7% to +25.2%115 SPD: +4.9%
Phainon115 SPD−2.3% to +0.0%+0.0% to +1.4%+0.0% to +3.8%none
Rappa145 SPD−11.1% to −3.5%+1.6% to +8.0%+11.7% to +31.3%100 SPD: +4.7%
Seele150 SPD−3.6% to −1.9%+1.8% to +4.4%+5.5% to +12.1%121.3 SPD: +6.8%

Teammates are tuned to you the way the guides say to tune them: Sunday plays one SPD below a slower damage dealer, so a slower build is not punished for a Sunday nobody would run. And since nobody knows your teammates’ exact SPD, every curve is measured with them 5 SPD slower, as built, and 5 faster, and averaged: a breakpoint that only exists because you tie with one teammate becomes a gentle slope, while a breakpoint of the character’s own kit stays sharp. What this still assumes is that SPD is worth to you what it is worth to the reference build. A breakpoint can sit a little higher or lower with other stats (Energy Regeneration, for example), and the board uses the reference build’s breakpoints for everyone. Each board draws its own curve under “What SPD buys you”, with your build marked on it.

Who is on a board

Opening a UID’s Leaderboards tab scores its showcase and places the builds on every board they qualify for - whoever opens it, signed in or not. The damage number is computed on our server, which reads the showcase itself and runs the same scenarios the site shows; no browser can send a score. A stranger opening your UID therefore produces exactly the number you would get.

Until its owner verifies a UID, its entries are unattributed. Verifying is a one-time code placed in your in-game signature, read back from the same public profile - never a password. A verified UID’s entries belong to its owner’s Astral Profile. Unlinking it keeps the entries on the board without the name, so other players’ rankings don’t change.

Percentiles and grades

Your standing is rank ÷ entries on that board. First place of seven is the top 14.3%, not “top 0%”, so a small board can’t hand out top grades just because few people are on it. The grade comes from that percentile:

GradeLabelPercentile
WTFTRANSCENDENTtop 0.5%
OPMYTHIC0.5% – 1%
SSSLEGENDARY1% – 5%
SSEXQUISITE5% – 10%
SEPIC10% – 25%
ARARE25% – 50%
BUNCOMMON50% – 75%
CCOMMON75% – 100%

Modelled, not measured

  • A board is a stated, reasonable way to play the character - not the only one, and not a claim that it is the best team.
  • There is no real combat: no missed hits, no dodging, no enemy mechanics beyond what the scenario states. In Honkai: Star Rail, enemies deal no damage. The figure is what the build does inside that scenario.
  • Two numbers are only comparable on the same board. A score on one board says nothing about a score on another.

Artifact and relic scores

Roll Value (RV) measures a substat in maximum rolls: one perfect roll is 100%, three perfect rolls are 300%. It is the same scale in both games. The total RV on a leaderboard entry counts only the substats that are useful to that character. How many times each substat rolled is worked out from its value against the game’s roll tiers.

Genshin Impact artifacts are scored on the substats that matter for the character’s build - the rest count for nothing - with each stat weighted so different stats are comparable, then summed. A Sands, Goblet or Circlet whose main stat the build does not use has its score cut sharply.

Honkai: Star Rail relics use per-character stat weights. Every stat is normalised so that a maximum roll is worth the same points whichever stat it landed on, and each score is then scaled against the best piece that character could possibly own. Without that, a support who only wants three stats could never reach the grades of a damage dealer who wants five, however perfect their relics were.

Pull tracker

Importing your history

Wish and warp history comes from the game’s own history page. On PC, a short PowerShell command reads the history link your game client has cached and copies it; you paste it here. The site uses that link to request your records from HoYoverse one page at a time, passing through our server only because HoYoverse does not accept those requests straight from a browser. The link is not stored, and it stops working on HoYoverse’s side after a few hours. Only the pulls themselves are saved to your account.

Wins, losses and guarantees

On a character event banner, a 5★ is a loss if that character belongs to the permanent standard pool, and a win otherwise; after a loss, the next 5★ is guaranteed. This needs no list of who was featured on which banner, only the standard pool, which is checked by hand whenever a game version changes it - last reviewed 2026-08-22 for Genshin Impact and 2026-09-18 for Honkai: Star Rail. Because status is recomputed from that pool every time, a correction to it fixes everyone’s history at once.

The probability calculator

The calculator gives an exact probability, not a simulation: the chance of each pull being the 5★ is built from the pity model below, and the chances of getting several copies, or a character and a weapon together, are combined exactly. Your current pity and guarantee are taken into account.

BannerBase 5★ rateSoft pityHard pityFeatured 5★
Genshin Impact · Character Event Wish0.6%from pull 74, +6% per pullpull 9050% featured, 55% overall with Capturing Radiance
Genshin Impact · Weapon Event Wish0.7%from pull 63, +7% per pullpull 8075% one of the featured weapons, 37.5% the one you chose
Honkai: Star Rail · Character Event Warp0.6%from pull 74, +6% per pullpull 9050% featured
Honkai: Star Rail · Light Cone Event Warp0.8%from pull 66, +7% per pullpull 8075% featured

HoYoverse publishes the base rates, the hard pity and the overall odds, but not the pull-by-pull soft pity curve; the ramp above is the model the community has measured from large sets of pulls. Capturing Radiance (Genshin Impact only) is published as an overall figure, so the calculator works backwards from it to the per-50/50 rate.

Profile level

Astral Profile XP counts breadth, never damage: how many different characters you have on boards and what you have done on the site. Damage follows constellations, eidolons and refinements, which cost money, so it earns no XP.

Every character’s boards

What each character’s boards fix - weapons or light cones, teams, and the constellation or eidolon levels - with one example scenario. Each board’s own page shows its full scenario. This list is generated from the scenarios the server runs.

Genshin Impact

Albedo12 boards
  • Weapons: Cinnabar Spindle (R5), Peak Patrol Song (R1), Uraku Misugiri (R1)
  • Teams: Albedo · Gorou · Xilonen · Durin / Albedo · Gorou · Xilonen · Furina
  • Constellation levels: C0, C2

Example - Cinnabar Spindle C0 - Hexerei, Avg DMG: Avg DMG for E cast + 10× Transient Blossom + Q + 7× Fatal Blossom (~20s). Enemy BELOW 50% HP, so A1 gives blossoms +25%. Transient Blossom scales with DEF; the cast, Burst and Fatal Blossoms scale with ATK. Hexerei: Secret Rite ON (Albedo + Durin) → up to +42% on his own DMG. Artifacts, set and cons come from the profile.

See every Albedo board, each with its own full scenario.

Alhaitham24 boards
  • Weapons: Harbinger of Dawn (R5), Iron Sting (R5), Light of Foliar Incision (R1), Mistsplitter Reforged (R1), Primordial Jade Cutter (R1), Wolf-Fang (R5)
  • Teams: Alhaitham · Nahida · Furina · Kuki Shinobu / Alhaitham · Dendro Flex · Electro Flex · Electro Flex (2)
  • Constellation levels: C0, C2

Example - Harbinger of Dawn C0 - Quickbloom Combo, Avg DMG: C0 Alhaitham, Nahida @ Prototype Amber + 4pc Deepwood, C2 Furina @ 400 Fanfare, C6 Kuki Shinobu @ 1000 EM. Combo: Q swap 2N3D N2E 2N3D N1C 3N3D N3 (59 damage instances). Combo from the standard multi-target rotation, with the N3 counts corrected - the 3-Hit lands twice, so 2 casts are 4 instances on Quicken and 8 casts are 16 on Quickbloom. Light of Foliar Incision's passive assumed at full uptime for simplicity. Furina at 400 Fanfare full uptime. Nahida's Burst at full uptime. 4pc Marechaussee Hunter: Burst 0 stacks, first N3 and its Projection Attack 2 stacks, everything else 3 stacks. Artifacts, set and constellation come from the profile.

See every Alhaitham board, each with its own full scenario.

Aloy14 boards
  • Weapons: Amos' Bow (R1), Blackcliff Warbow (R5), Polar Star (R1), Predator (R1), Prototype Crescent (R5), Rust (R5), Skyward Harp (R1)
  • Teams: Aloy · Escoffier · Shenhe · Sangonomiya Kokomi / Aloy · Xiangling · Bennett · Kaedehara Kazuha
  • Constellation levels: C0

Example - Amos' Bow - Freeze Team Combo, Avg DMG: Average DMG for E → 3× (N1-N2-N3-N4) → Q. C0R1 Escoffier, Shenhe @ 3750 ATK + 4pc Noblesse, C0R5 TTDS Kokomi @ 4pc Tenacity. Normal Attacks begin only once Rushing Ice is up, so all 15 instances are Cryo-infused and carry the +47.6% bonus. A4 resolved per hit in discrete 1s ticks (max +35% Cryo DMG); the Burst is cast LAST so it catches the ramp. A1's +16% ATK on every instance except the Freeze Bomb, whose own hit grants the first Coil. Enemy frozen throughout; no damaging reaction. 10 Icy Quills spent chronologically. 4pc Shimenawa removes the Burst. Aloy has no constellations, so this board has a single tier. Artifacts and set come from the profile.

See every Aloy board, each with its own full scenario.

Arataki Itto24 boards
  • Weapons: Redhorn Stonethresher (R1), Serpent Spine (R5), Whiteblind (R5)
  • Teams: Arataki Itto · Gorou · Albedo · Durin / Arataki Itto · Gorou · Albedo · Zhongli
  • Constellation levels: C0, C6

Example - Redhorn Stonethresher C0 - Hexerei Arataki Kesagiri Final Slash, Avg DMG: Avg DMG of a single Arataki Kesagiri Final Slash (377.4%) inside the Raging Oni King state. Every Kesagiri hit shares one multiplier chain, so a Combo Slash board would rank identically. Geo infusion from Royal Descent, ATK increased by 103.68% of the SNAPSHOTTED DEF. A4 adds 35% of live DEF to every Kesagiri slash. Hexerei: Secret Rite ON (Albedo + Durin) → +12% universal DMG and −35% Geo RES. Geo Resonance active (shielded). A1's ATK SPD has no effect on a fixed hit count. Artifacts, set and constellation come from the profile.

See every Arataki Itto board, each with its own full scenario.

Arlecchino168 boards
  • Weapons: Crimson Moon's Semblance (R1), Deathmatch (R5), Primordial Jade Winged-Spear (R1), Staff of Homa (R1), Staff of the Scarlet Sands (R1), White Tassel (R5)
  • Teams: Arlecchino · Citlali · Xilonen · Bennett / Arlecchino · Xilonen · Kaedehara Kazuha · Bennett / Arlecchino · Chevreuse · Electro Flex · Bennett / Arlecchino · Yelan · Kaedehara Kazuha · Bennett
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - Crimson Moon's Semblance C0 - Melt, Avg DMG: Average DMG for E + CA + 5N3. Bond of Life starts at 155% of Max HP (Blood-Debt Due), consuming 7.5% of the current value per Normal Attack. Melt on the CA and the third Normal Attack of each string (3-hit ICD). Artifacts, set and constellation come from the profile.

See every Arlecchino board, each with its own full scenario.

Baizhu9 boards
  • Weapons: Favonius Codex (R1), Jadefall's Splendor (R1), Prototype Amber (R1)
  • Teams: Baizhu · Hydro · Reaction driver · Flex (non-Dendro)
  • Constellation levels: C0, C2, C6

Example - Favonius Codex C0 - Healing + Shielding per rotation: Score is total effective HP provided in one 20s rotation: all healing, plus shield absorption at 1× weight. Rotation is E → Q → E, with 5 Seamless Shields over the 14s Pulsing Clarity window and 2 Gossamer Sprites. Solo Dendro, no Favonius teammate → 225% ER requirement; the Burst half of the score is prorated by ER, the Skill half is not. Skill TL10, Burst TL10. ⚠️ NO DAMAGE IS SCORED - every damage instance Baizhu has scales with ATK, and his A4 team buff caps at 50000 Max HP, which every serious build clears. ⚠️ This scoring is our own design.

See every Baizhu board, each with its own full scenario.

Chasca60 boards
  • Weapons: Aqua Simulacra (R1), Astral Vulture's Crimson Plumage (R1), Hunter's Path (R1), Slingshot (R5), The First Great Magic (R1)
  • Teams: Chasca · Bennett · Escoffier · Traveler (Pyro) / Chasca · Bennett · Furina · Ineffa / Chasca · Bennett · Furina · Iansan
  • Constellation levels: C0, C1, C2, C6

Example - Aqua Simulacra C0 - Melt, Avg DMG: Average DMG for E + 4x Multitarget Fire (6 shells each) + Q. 2 distinct eligible Elemental Types: Spiritbinding at 67%, 2 Spirit of the Radiant Shadow stacks (+35% Shining Shell DMG), 3.7 Shining Shells per volley on average. Shell elements are resolved by expected value over their conversion probabilities, so the score is deterministic. Pyro shells Melt forward (2.0x) into Escoffier's Cryo aura. Artifacts, set and constellation come from the profile.

See every Chasca board, each with its own full scenario.

Childe105 boards
  • Weapons: Aqua Simulacra (R1), Chain Breaker (R1), Jade Vista (R1), Polar Star (R1), Skyward Harp (R1), The First Great Magic (R1), Thundering Pulse (R1)
  • Teams: Childe · Furina · Escoffier · Citlali / Childe · Durin · Nicole · Bennett / Childe · Xiangling · Bennett · Kaedehara Kazuha
  • Constellation levels: C0, C3, C4, C5, C6

Example - Aqua Simulacra C0 - Freeze, Avg DMG: Average DMG for rQ + E + 7× N1C + 5 Riptide Slashes. Unreacted Hydro (Freeze DMG not scored). Burst DMG halved with 4pc Shimenawa. Artifacts, set and constellation come from the profile.

See every Childe board, each with its own full scenario.

Chiori20 boards
  • Weapons: Cinnabar Spindle (R5), Flute of Ezpitzal (R5), Harbinger of Dawn (R5), Primordial Jade Cutter (R1), Uraku Misugiri (R1)
  • Teams: Chiori · Zhongli
  • Constellation levels: C0, C2, C4, C6

Example - Cinnabar Spindle C0 - EQ with Geo Construct, Avg DMG: Average DMG for 1× Upward Sweep + 10× Tamoto + 2× A1 coordinated attack + 0.5× Burst, with a Geo Construct active and Zhongli's shield up. Every ability scales off ATK and DEF together. Artifacts, set and constellation come from the profile.

See every Chiori board, each with its own full scenario.

Citlali20 boards
  • Weapons: A Thousand Floating Dreams (R1), Favonius Codex (R1), Mappa Mare (R5), Sacrificial Fragments (R5), Starcaller's Watch (R1)
  • Teams: Citlali · Pyro or Hydro DPS · 1 Natlan teammate / Citlali · Pyro or Hydro DPS · 2 Natlan teammates / Citlali · Pyro or Hydro DPS · Favonius particle support / Citlali · Pyro or Hydro DPS · Solo Cryo / low particle
  • Constellation levels: C0

Example - A Thousand Floating Dreams - EM + ER Balance (1 Natlan teammate): ⚠️ BUILD SCORE, not damage. Her damage IS measurable and not small, but scoring it would import CRIT into the ranking - and CRIT buys her team nothing, since Stellar Blades crit on the teammate's sheet and the Opal Shield does not crit at all. Everything the formula omits is either flat or monotone in EM, so nothing omitted can change the order. Score = (EM/1000 + set + weapon) × ER factor × 5000. Base ER target 210% for this particle context, relaxed by her own 2pc Scroll (1 Natlan teammate) and by C4's Energy refund; 30% of her value is gated behind Burst uptime, because Opal Fire needs 50 Nightsoul and the Skill only grants 24. EM, ER, set and constellation all come from the profile.

See every Citlali board, each with its own full scenario.

Clorinde112 boards
  • Weapons: Absolution (R1), Finale of the Deep (R5), Haran Geppaku Futsu (R1), Mistsplitter Reforged (R1)
  • Teams: Clorinde · Fischl · Nahida · Kaedehara Kazuha / Clorinde · Fischl · Durin · Chevreuse / Clorinde · Ineffa · Lauma · Columbina / Clorinde · Lauma · Furina · Fischl
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - Absolution C0 - Aggravate Combo, DPS: DPS over a 16s rotation: Q → E (enter Night Vigil) → E → 5× (N3 + Impale). Bond of Life simulated hit by hit, so all 15 Swift Hunt shots land in the piercing tier and all 6 Impales land as Impale the Night: Pact. A1 (3 stacks) and A4 (2 stacks) at full uptime. Aggravate adds a catalyze Additive Base DMG Bonus to every Electro hit. 4pc Thundering Fury switches to the 26s rotation (E 5N3E ... QEE 5N3E). 4pc Shimenawa drops the Burst. Artifacts, set and constellation come from the profile.

See every Clorinde board, each with its own full scenario.

Columbina9 boards
  • Weapons: Lost Prayer to the Sacred Winds (R1), Nocturne's Curtain Call (R1), Prototype Amber (R5)
  • Teams: Columbina · Lauma · Flex ×2
  • Constellation levels: C0, C1, C2

Example - Lost Prayer to the Sacred Winds C0 - On-field Lunar-Bloom, Avg DMG: Avg DMG for the 6s Moondew Cleanse window: E + Q + 6× Moondew Cleanse (3 instances each) + 3× Gravity Ripple ticks + 1× Gravity Interference. Verdant Dew pre-capped at 6 (Lauma). Burst uptime scales with the build's Energy Recharge, full at 180%. Normal Attacks excluded (ATK scaling, base ATK 95.67). Ascendant Gleam. Artifacts, set and cons from the profile.

See every Columbina board, each with its own full scenario.

Cyno72 boards
  • Weapons: Primordial Jade Winged-Spear (R1), Staff of the Scarlet Sands (R1), White Tassel (R5)
  • Teams: Cyno · Nahida · Fischl · Baizhu / Cyno · Columbina · Ineffa · Xingqiu / Cyno · Nahida · Xingqiu · Baizhu / Cyno · Sandrone · Diona · Fischl
  • Constellation levels: C0, C1, C2, C3, C5, C6

Example - Primordial Jade Winged-Spear C0 - Aggravate Combo, Total DMG: Total damage over a 20s rotation. Non-TF combo: E N1 Q N2E 3[N5 N2E]; 4pc Thundering Fury switches to E N1 Q E 6[N4E] (more Skill casts, same rotation length). 3 Endseer windows in every version → 3 Judications. The Burst deals no damage; it converts Normal Attacks to the Pactsworn string. Judication fires 9 Duststalker Bolts at 100% ATK + 250% EM. Aggravate is tagged per hit using the elemental application ICD, not applied blanket. Artifacts, set and constellation come from the profile.

See every Cyno board, each with its own full scenario.

Dehya50 boards
  • Weapons: Akuoumaru (R5), Beacon of the Reed Sea (R1), Redhorn Stonethresher (R1), Skyward Pride (R1), Wolf's Gravestone (R1)
  • Teams: Dehya · Xiangling · Bennett · Kaedehara Kazuha / Dehya · Furina · Bennett · Kaedehara Kazuha
  • Constellation levels: C0, C1, C3, C5, C6

Example - Akuoumaru C0 - Mono Pyro EQ Team Combo, Avg DMG: Average DMG for E > E > Q (10× Flame-Mane's Fist + 1× Incineration Drive). Molten Inferno at Lv.10, Leonine Bite at Lv.10. C0: Molten Inferno scales on ATK only. No reaction - Elemental Mastery does nothing on this board. Fiery Sanctum coordinated attacks excluded (they need the opponent to be taking damage inside the field). 4pc Shimenawa never bursts. Artifacts, set and constellation come from the profile.

See every Dehya board, each with its own full scenario.

Diluc20 boards
  • Weapons: Beacon of the Reed Sea (R1), Redhorn Stonethresher (R1), Serpent Spine (R5), Wolf's Gravestone (R1)
  • Teams: Diluc · Citlali · Kaedehara Kazuha · Bennett / Diluc · Chevreuse · Fischl · Bennett / Diluc · Chevreuse · Fischl · Durin / Diluc · Furina · Xianyun · Bennett / Diluc · Furina · Bennett · Kaedehara Kazuha
  • Constellation levels: C0

Example - Beacon of the Reed Sea - Melt, Avg DMG: Avg DMG for Q (slash + explosion + 2 DoT) → N1 → E → N1 → E → N1 → E → N1N2N3N4. Melt ×2.0 (forward direction). A4: +20% Pyro DMG across the infusion. Pyro Resonance active. Artifacts and set come from the profile.

See every Diluc board, each with its own full scenario.

Diona1 board
  • Weapons: Sacrificial Bow (R1)
  • Teams: Diona
  • Constellation levels: C0

Example - HP + ER balance formula: Assumes Sacrificial Bow (HP / 27000 + ER / 250) * 13500. +3000 for using 4-pc Noblesse / 4-pc Cinder City, +2000 for 4-pc Song of Days Past / 4-pc Tenacity / 4-pc Ocean-Hued Clam, +1000 for 2-pc Maiden, +1500 for 4-pc Maiden, +7500 for 4-pc Instructor. This is a build-quality score, not a damage simulation. Artifacts and set come from the profile.

See every Diona board, each with its own full scenario.

Durin42 boards
  • Weapons: Athame Artis (R1), Freedom-Sworn (R1), Wolf-Fang (R5)
  • Teams: Durin · Citlali · Xilonen · Sucrose / Durin · Furina · Mona · Bennett
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - Athame Artis C0 - Melt, Avg DMG: Average DMG for E → N1 (Denial of Darkness) → Q (Principle of Darkness) → 16 Dragon of Dark Decay ticks, with a second Skill cast at 12s, over 24s. Melt fires on hit 1 of each 3-hit trio and on alternate Dragon ticks (2.5s/3-hit and 2s ICDs) - 11 of 25 instances react. A4 Primordial Fusion boosts the first 10 Dragon ticks only. Artifacts, set and constellation come from the profile.

See every Durin board, each with its own full scenario.

Emilie35 boards
  • Weapons: Calamity Queller (R1), Lumidouce Elegy (R1), Missive Windspear (R5), Staff of the Scarlet Sands (R1), Tamayuratei no Ohanashi (R5)
  • Teams: Emilie
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - Calamity Queller C0 - Burning, Avg DMG: Average DMG for 1× E + 2× E(I) + 16× E(II) + 4× Q + 4× Cleardew Cologne + 1× Spiritbreath Thorn against a Burning target. No team buffs. Artifacts, set and constellation come from the profile.

See every Emilie board, each with its own full scenario.

Escoffier10 boards
  • Weapons: Deathmatch (R5), Skyward Spine (R1), Staff of Homa (R1), Symphonist of Scents (R1), Tamayuratei no Ohanashi (R5)
  • Teams: Escoffier · Furina · Cryo teammate
  • Constellation levels: C0, C2

Example - Deathmatch - Skill + Burst Combo, Avg DMG: Avg DMG for 1× E cast + 20× E ticks + 1× Q. Team: Escoffier + Furina C2 (400 Fanfare) + 2 Cryo. 4pc Blizzard Strayer at 50% freeze uptime (blended +30% CR). Off-field for E; Q is on-field and is Burst DMG (no Skill DMG% sets). A4 −55% Cryo RES. Artifacts, set and cons from the profile.

See every Escoffier board, each with its own full scenario.

Eula55 boards
  • Weapons: Serpent Spine (R5), Skyward Pride (R1), Snow-Tombed Starsilver (R5), Song of Broken Pines (R1), Wolf's Gravestone (R1)
  • Teams: Eula · Fischl · Beidou · Diona / Eula · Raiden Shogun · Zhongli · Rosaria / Eula · Nahida · Razor · Bennett
  • Constellation levels: C0, C1, C3, C4, C5, C6

Example - Serpent Spine C0 - Basic Combo, Avg DMG: Average DMG for E + Q + N3 + E hold + N4 + Lightfall Sword (13 stacks). Normal Attacks and the Lightfall Sword are Physical; Skill, Icewhirl Brands and the Burst cast are Cryo, and the two are resolved against separate RES. Artifacts, set and constellation come from the profile.

See every Eula board, each with its own full scenario.

Fischl24 boards
  • Weapons: Aqua Simulacra (R1), Elegy for the End (R1), Hunter's Path (R1), Polar Star (R1), Skyward Harp (R1), The Stringless (R5)
  • Teams: Fischl · Keqing · Nahida · Kaedehara Kazuha / Fischl
  • Constellation levels: C0, C6

Example - Aqua Simulacra C0 - Keqing Aggravate Oz Rotation, Avg DMG: Total average DMG of her 25s rotation: Nightrider and 10 Oz hits, then her Burst at 12.5s and 10 more Oz hits. Oz snapshots at each summon, so each half has its own buffs. Team: Keqing (attacks from 4s: 2 C6 and 0.75 A4 per Oz hit), Nahida @ 1000 EM (+290 EM at both snapshots), Kazuha @ 1000 EM (VV −40% from 2s to 21s; A4 +40% at the Burst Oz only). Aggravate on 1 Oz/C6 hit in 4 (shared ICD) and every A4. 4pc Thundersoother at 75% uptime. 4pc Golden Troupe counts in full (+70% Skill DMG): she casts inside the 2s before its off-field bonus clears, so Oz snapshots it. 4pc Noblesse counts for the Burst Oz. ⚠️ ER is strict: requirement 125% (top of the "Double Electro, Skill + Burst ~25s" range); below it, the Burst half loses that share. Assumes Aqua Simulacra R1. Artifacts and set come from the profile.

See every Fischl board, each with its own full scenario.

Flins12 boards
  • Weapons: Bloodsoaked Ruins (R1), Deathmatch (R5), Primordial Jade Winged-Spear (R1), Prospector's Shovel (R5), Staff of Homa (R1), Staff of the Scarlet Sands (R1)
  • Teams: Flins · Ineffa · Sucrose · Aino
  • Constellation levels: C0, C2

Example - Bloodsoaked Ruins C0 - Enhanced Lunar-Charged Team, Avg DMG: C0 Flins + C0 Ineffa @ 2850 ATK (4pc Silken Moon) + C6R5 TTDS Sucrose @ 880 EM (4pc VV) + C6 Aino (4pc Noblesse). Combo: E EQ 2N5 EQ N5. Party Moonsign 2 → Ascendant Gleam. Only Flins' DIRECT Lunar-Charged damage is counted; his share of the indirect reaction is excluded, so in-game totals run higher. Artifacts, set and constellation come from the profile.

See every Flins board, each with its own full scenario.

Furina20 boards
  • Weapons: Festering Desire (R5), Fleuve Cendre Ferryman (R5), Key of Khaj-Nisut (R1), Primordial Jade Cutter (R1), Splendor of Tranquil Waters (R1)
  • Teams: Furina · Hydro teammate · Open slot · Open slot / Furina · Xiangling · Bennett · Open slot
  • Constellation levels: C0, C2

Example - Festering Desire C0 - Elemental Skill, Avg DMG: Average DMG for Mademoiselle Crabaletta in a double Hydro team. 4 characters offered HP → Salon Members deal 140% of original DMG. Fanfare 200 → +50% DMG. Hydro Resonance: +25% Max HP. Weapon stacks maxed when applicable. Artifacts, set and constellation come from the profile.

See every Furina board, each with its own full scenario.

Gaming22 boards
  • Weapons: A Thousand Blazing Suns (R1), Fruitful Hook (R5), Rainslasher (R5), Serpent Spine (R5), Verdict (R1), Wolf's Gravestone (R1)
  • Teams: Gaming · Furina · Xilonen · Bennett / Gaming · Bennett · Xiangling · Kaedehara Kazuha
  • Constellation levels: C0, C6

Example - A Thousand Blazing Suns C0 - Furina Vape Plunge Rotation, Avg DMG: Total average DMG of one Burst rotation ("Q 7[EP]"): 7 Charmed Cloudstriders and the Burst's Man Chai smash (a re-summoned Man Chai only resets the Skill; it deals no damage). A4 (+20% plunge DMG at 50%+ HP) always on: Bennett heals him back up after every plunge. Team: C0 Furina at max Fanfare (+75% DMG), C0 Xilonen with Peak Patrol Song and 4pc Scroll (−36% Pyro RES, +25.6% DMG, +40% Pyro), C6 Bennett with 4pc Noblesse. Every hit Vaporizes. 4pc Marechaussee Hunter and Crimson Witch at 3 stacks; Long Night's Oath at 0, 1, then 2 stacks per plunge. ⚠️ ER is strict: requirement 160% (top of the "With Bennett" range); below it, the Burst’s share of the rotation shrinks with it. Assumes A Thousand Blazing Suns R1. Artifacts and set come from the profile.

See every Gaming board, each with its own full scenario.

Ganyu20 boards
  • Weapons: Amos' Bow (R1), Aqua Simulacra (R1), Hunter's Path (R1), Prototype Crescent (R5), Skyward Harp (R1)
  • Teams: Ganyu · Nahida · Dehya · Bennett / Ganyu · Furina · Escoffier · Shenhe
  • Constellation levels: C0, C1

Example - Amos' Bow C0 - Burnmelt, Avg DMG: Avg DMG for 6× (Frostflake Arrow + Bloom) - 12 Charged Attack instances, one shot every 2s across the Burst's 15s window. The Burst deals NO damage: she shoots from inside its AoE but away from the rain, taking only the A4 +20% Cryo DMG. Every shot melts off the Burning aura - Cryo onto Pyro, ×1.5 reverse melt. Shrine of Maya (25% of the highest EM, cap 250) + 160 EM from ATFD and Sapwood Blade. A1 +20% CRIT Rate applies from the second instance on. Artifacts and set come from the profile.

See every Ganyu board, each with its own full scenario.

Hu Tao40 boards
  • Weapons: Ballad of the Fjords (R5), Deathmatch (R5), Dragon's Bane (R5), Staff of Homa (R1), Staff of the Scarlet Sands (R1)
  • Teams: Hu Tao · Xingqiu · Yelan · Zhongli / Hu Tao · Furina · Yelan · Jean / Hu Tao · Furina · Yelan · Bennett / Hu Tao · Xingqiu · Kaedehara Kazuha · Amber
  • Constellation levels: C0, C2

Example - Ballad of the Fjords C0 - Double Hydro Classic, Avg DMG: Average DMG for 11× N1C + 2 Blood Blossoms + Burst. Burst uptime 1/3 with 4pc Shimenawa, 2/3 otherwise. Hu Tao assumed at or below 50% HP. Artifacts, set and constellation come from the profile.

See every Hu Tao board, each with its own full scenario.

Ineffa36 boards
  • Weapons: Ballad of the Fjords (R5), Deathmatch (R5), Favonius Lance (R5), Fractured Halo (R1), Primordial Jade Winged-Spear (R1), Prospector's Shovel (R5)
  • Teams: Ineffa · Flins · Sucrose · Aino
  • Constellation levels: C0, C1, C2, C3, C5, C6

Example - Ballad of the Fjords C0 - Basic Lunar-Charged Team, Avg DMG: Average DMG for E + Q + 10 Birgitta Discharges, plus 6 Lunar-Charged procs as primary contributor and 4 as secondary. Only Ineffa's own share of each proc is scored, so in-game LEC numbers will read higher because other characters contribute too. A1 fires on every Discharge as Lunar-Charged DMG. 4pc Tenacity at full uptime, 4pc Noblesse for 6 of the 10 ticks. Artifacts, set and constellation come from the profile.

See every Ineffa board, each with its own full scenario.

Jean60 boards
  • Weapons: Amenoma Kageuchi (R5), Favonius Sword (R5), Freedom-Sworn (R1), Primordial Jade Cutter (R1), Skyward Blade (R1)
  • Teams: Jean · Pyro Applier / Jean · Bennett · Hydro Flex · Electro Flex
  • Constellation levels: C0, C1, C3, C5

Example - Amenoma Kageuchi C0 - EQ + Heal + ER balance formula: A custom support index: (2 × Swirl) + Skill + Burst + Burst healing + 30000 × Energy Recharge + a flat 15000 for owning 4pc VV, Song of Days Past, Noblesse Oblige or Ocean-Hued Clam. Not a damage number and not comparable to the other two boards - it is a deliberately unscientific weighting so that no single stat runs away with the ranking. Artifacts, set and constellation come from the profile.

See every Jean board, each with its own full scenario.

Kaedehara Kazuha63 boards
  • Weapons: Amenoma Kageuchi (R5), Favonius Sword (R5), Fleuve Cendre Ferryman (R5), Freedom-Sworn (R1), Iron Sting (R5), Sacrificial Sword (R5), Sapwood Blade (R5), Skyward Blade (R1), Xiphos' Moonlight (R5)
  • Teams: Kaedehara Kazuha
  • Constellation levels: C0, C1, C2, C6

Example - Amenoma Kageuchi C0 - Anemo DMG: Total personal Anemo DMG for Q -> Hold E -> Plunge: Midare Ranzan, everything inside Autumn Whirlwind. Assumes a pyro aura, so A1's absorbed plunge and the Burst's Absorption ticks are active. Swirl DMG is excluded by project convention. Artifacts, set and constellation come from the profile.

See every Kaedehara Kazuha board, each with its own full scenario.

Kamisato Ayaka72 boards
  • Weapons: Amenoma Kageuchi (R5), Haran Geppaku Futsu (R1), Mistsplitter Reforged (R1), Primordial Jade Cutter (R1), Summit Shaper (R1), The Black Sword (R5)
  • Teams: Kamisato Ayaka · Mona · Kazuha · Diona / Kamisato Ayaka · Escoffier · Furina · Shenhe / Kamisato Ayaka · Kokomi · Kazuha · Shenhe
  • Constellation levels: C0, C2

Example - Amenoma Kageuchi C0 - Basic Team vs Boss, Avg DMG: C0 Ayaka, C0R5 TTDS Mona @ 4pc Tenacity, C0R1 Kazuha @ 4pc VV 1000 EM, C6R5 Diona @ 4pc Noblesse. Combo: Dash (N1) QE 3N1CD. Enemy is affected by cryo (not frozen). Artifacts, set and constellation come from the profile.

See every Kamisato Ayaka board, each with its own full scenario.

Keqing110 boards
  • Weapons: Light of Foliar Incision (R1), Lion's Roar (R5), Mistsplitter Reforged (R1), Primordial Jade Cutter (R1), The Black Sword (R5), Light of Foliar Incision (R5), Mistsplitter Reforged (R5), Primordial Jade Cutter (R5)
  • Teams: Keqing · Fischl · Nahida · Kaedehara Kazuha / Keqing · Fischl · Dendro flex · Kaedehara Kazuha / Keqing · Kujou Sara · Kaedehara Kazuha · Bennett / Keqing · Fischl · Furina · Nahida
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - Light of Foliar Incision C0 - Aggravate Combo with EM buff, Avg DMG: Total average damage over E → Q → E → 5× (N1 + Charged Attack). A1's Electro Infusion is assumed to cover every auto. A4 (+15% CRIT Rate) at full uptime except the opening Stiletto. Aggravate is applied on the ICD-eligible hits only - the Stiletto, the Slashing, 4 of the Burst's 10 instances and every N1, but never a Charged Attack. 4pc Thundersoother at full uptime except the opening Stiletto. 4pc Desert Pavilion opens from the second N1C. 4pc Shimenawa is not considered. Mistsplitter's Emblem at max stacks. Artifacts, set and constellation come from the profile.

See every Keqing board, each with its own full scenario.

Kinich42 boards
  • Weapons: Beacon of the Reed Sea (R1), Earth Shaker (R5), Fang of the Mountain King (R1), Serpent Spine (R5), Verdict (R1), Wolf's Gravestone (R1)
  • Teams: Kinich · Dendro Flex · Pyro Flex · Bennett
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - Beacon of the Reed Sea C0 - Burning Team Combo, Avg DMG: Average DMG for Q + 2N2E 2N3E - 10 Loop Shot hits, 4 Scalespiker Cannons, the Burst and 6 Dragon Breath ticks. One Hunter's Experience stack lands on the second Cannon; every other Cannon fires at 0 stacks. Kinich's Dendro never reacts on his own instances - Burning is triggered by the Pyro flex and is excluded from the score by convention. Artifacts, set and constellation come from the profile.

See every Kinich board, each with its own full scenario.

Klee63 boards
  • Weapons: Kagura's Verity (R1), Lost Prayer to the Sacred Winds (R1), Skyward Atlas (R1)
  • Teams: Klee · Fischl · Chevreuse · Nicole / Klee · Bennett · Kaedehara Kazuha · Xilonen / Klee · Bennett · Kaedehara Kazuha · Xingqiu
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - Kagura's Verity C0 - Hexerei Overload Combo, Avg DMG: Average DMG for 2E + (23)Q + 6N1C. 3 of 6 CAs are Boom-Boom Strikes (A1, +50%). 4pc Shimenawa halves Burst damage (bursting every 2nd rotation). Hexerei: Secret Rite active - 3 Boom Badges (Boom-Boom ×1.50), the NA sequence does not reset (N1-N2-N3 ×2) and each N3 fires an extra Boom-Boom Strike. Overloaded transformative damage is not scored. Artifacts, set and constellation come from the profile.

See every Klee board, each with its own full scenario.

Lauma49 boards
  • Weapons: A Thousand Floating Dreams (R1), Etherlight Spindlelute (R5), Fruit of Fulfillment (R5), Mappa Mare (R5), Nightweaver's Looking Glass (R1), Sacrificial Fragments (R5), Wandering Evenstar (R5)
  • Teams: Lauma
  • Constellation levels: C0, C2, C6

Example - A Thousand Floating Dreams C0 - EM + ER balance: Build-quality score: (EM / 1000 + ER / 500) x 5000. Not a damage score: no enemy, no talents, no CRIT multiplier. Same scale as the Kazuha balance board, so the two are comparable. Artifacts and set come from the profile.

See every Lauma board, each with its own full scenario.

Linnea36 boards
  • Weapons: Aqua Simulacra (R1), Golden Frostbound Oath (R1), Skyward Harp (R1), Slingshot (R5)
  • Teams: Linnea · Zibai · Illuga · Columbina
  • Constellation levels: C0, C1, C2

Example - Aqua Simulacra C0 - Personal Nuke (Million Ton Crush), Avg DMG: C0 Linnea personal quickswap nuke in a Lunar-Crystallize team (Zibai + Illuga + Columbina). On-field for A4 EM. Talent lvl 10. Artifacts, set and cons from the profile.

See every Linnea board, each with its own full scenario.

Lohen90 boards
  • Weapons: Crimson Moon's Semblance (R1), Deathmatch (R5), Disaster and Remorse (R1), Primordial Jade Winged-Spear (R1), Staff of the Scarlet Sands (R1)
  • Teams: Lohen · Durin · Emilie · Nicole / Lohen · Durin · Nicole · Citlali / Lohen · Escoffier · Furina · Mona
  • Constellation levels: C0, C1, C2, C3, C5, C6

Example - Crimson Moon's Semblance C0 - Burnmelt Team Combo, Avg DMG: Average DMG for 11× N1C + 3 casts during one Masterstroke. Skill talent at effective Lv.11 (High Spirits always active); Burst at Lv.10. Will to Win 100/100 per cast. Hexerei: Secret Rite active from the first cast onward. First cast is Burst 50% of the time; 4pc Shimenawa never bursts. Reverse Melt (Cryo on Pyro, ×1.5) on ICD-eligible hits at 85% aura uptime. Artifacts, set and constellation come from the profile.

See every Lohen board, each with its own full scenario.

Lyney35 boards
  • Weapons: Amos' Bow (R1), Aqua Simulacra (R1), Skyward Harp (R1), Song of Stillness (R5), The First Great Magic (R1)
  • Teams: Lyney · Kaedehara Kazuha · Zhongli · Bennett
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - Amos' Bow C0 - Mono Pyro 3CAQE, Avg DMG: Average DMG for 3CA > Q > E. Three Prop Arrows, one Spiritbreath Thorn (6s interval), three Pyrotechnic Strikes plus the hat explosion caused by the Skill. A4 at +80% (one other Pyro member); A1 adds 80% of ATK to every hat-derived hit. Skill clears 4 Prop Surplus stacks. Plain Pyrotechnic Strikes and the Spiritbreath Thorn are UNTYPED - no Charged Attack DMG bonuses reach them. 4pc Shimenawa / Heart of Depth switch the rotation to E > 3CA > Q (Shimenawa also halves the Burst); 4pc Vermillion Hereafter switches it to Q > 3CA > E. Artifacts, set and constellation come from the profile.

See every Lyney board, each with its own full scenario.

Mavuika36 boards
  • Weapons: A Thousand Blazing Suns (R1), Earth Shaker (R5), Mailed Flower (R5), Redhorn Stonethresher (R1), Serpent Spine (R5), Wolf's Gravestone (R1)
  • Teams: Mavuika · Citlali · Xilonen · Bennett / Mavuika · Furina · Xilonen · Bennett
  • Constellation levels: C0, C1, C2

Example - A Thousand Blazing Suns C0 - Premium Melt Combo, Avg DMG: C0 Mavuika + C0R5 TTDS Citlali @ 4p Instructor + C0R1 Xilonen @ 4p Cinder 3200 DEF + C6R1 Aquila Bennett @ 4p Noblesse. Combo: E .. Q 8CA + 1CAF at 200 Fighting Spirit. Melt hits (3-hit ICD): Q, CA_1, CA_4, CA_7, CAF. Nightsoul expires after CA_6. A4 Kiongozi decays from 40% (Q) to 26% (CAF). Artifacts, set and constellation come from the profile.

See every Mavuika board, each with its own full scenario.

Mona24 boards
  • Weapons: Mappa Mare (R5), Prototype Amber (R5), Skyward Atlas (R1), Thrilling Tales of Dragon Slayers (R5)
  • Teams: Mona · Xiangling · Bennett · Sucrose / Mona · Considered alone
  • Constellation levels: C0, C4, C6

Example - Mappa Mare C0 - Hexerei CA Vaporize, Avg DMG: Average DMG for E → Q → 2× (N1 → 3s Illusory Torrent → CA). Hexerei: Secret Rite is live (Mona + Sucrose), so the Omen is extended from 5s to 13s by the four NA/CA hits and covers the whole rotation. Vaporize (Hydro on Pyro, ×2.0) on the Charged Attacks and the Illusory Bubble explosion only - the Phantom ticks find no Pyro aura left. Each dash spawns an A1 Phantom (2 ticks + 50% explosion). Stamina caps the rotation at 2 cycles: stationary Illusory Torrent does NOT build the C6 bonus, so each cycle costs 105 of 240. The Illusory Bubble is popped by the first Phantom tick, so every scored hit sits under the Omen's +60%, including the bubble explosion that applies it. Skill Lv.10, Burst Lv.10. ⚠️ No Energy Recharge gate: A4 converts 20% of ER into Hydro DMG Bonus uncapped, so ER already competes inside the damage math. The Burst is assumed available every rotation - 4pc Shimenawa is the exception and loses the Omen along with it. Artifacts, set and constellation come from the profile.

See every Mona board, each with its own full scenario.

Mualani126 boards
  • Weapons: A Thousand Floating Dreams (R1), Ring of Yaxche (R5), Sacrificial Jade (R5), Surf's Up (R1), The Widsith (R5), Tome of the Eternal Flow (R1)
  • Teams: Mualani · Furina · Baizhu · Xiangling / Mualani · Zhongli · Nahida · Xiangling / Mualani · Candace · Xilonen · Xiangling
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - A Thousand Floating Dreams C0 - Burnvape with Furina, Avg DMG: Average DMG for E → 3× Sharky's Surging Bite → Q. Every bite at 3 Wave Momentum stacks (78.11% Max HP each). A4 at 1 Wavechaser's Exploits stack (+15% Max HP on the Burst). All hits Forward Vaporize (Hydro on Pyro, ×2.0). Single target - no Shark Missiles, no multi-target reduction. Burst halved for every-other-rotation uptime; 4pc Shimenawa never bursts. Hydro Resonance active (+25% Max HP). Everything scales on Max HP - ATK buffs contribute nothing. Artifacts, set and constellation come from the profile.

See every Mualani board, each with its own full scenario.

Nahida54 boards
  • Weapons: A Thousand Floating Dreams (R1), Kagura's Verity (R1), Lost Prayer to the Sacred Winds (R1), Mappa Mare (R5), Sacrificial Fragments (R5), Wandering Evenstar (R5)
  • Teams: Nahida · Alhaitham · Fischl · Kuki Shinobu / Nahida · Xingqiu · Kuki Shinobu · Flex (non-Dendro) / Nahida · Fischl · Beidou · Kazuha
  • Constellation levels: C0, C1, C2

Example - A Thousand Floating Dreams C0 - Off-field Tri-Karma Spread, Avg DMG: C0 Nahida, Alhaitham, Fischl, Kuki Shinobu. Score is the Avg DMG of a single Tri-Karma Purification instance (185.76% ATK + 371.52% EM at Talent Lv.10), the standard board shape. The instance triggers Spread, adding a Catalyze Additive Base DMG Bonus that is amplified by the whole DMG Bonus bucket. No Pyro character in the team, so the Shrine of Maya's Pyro clause is dormant at C0. ⚠️ A1 goes to the active character, not to Nahida - she gains nothing from it here. Artifacts, set and constellation come from the profile.

See every Nahida board, each with its own full scenario.

Navia30 boards
  • Weapons: "Ultimate Overlord's Mega Magic Sword" (R5), Serpent Spine (R5), Skyward Pride (R1), Verdict (R1), Wolf's Gravestone (R1)
  • Teams: Navia · Bennett · Xiangling · Zhongli
  • Constellation levels: C0, C2, C3, C4, C5, C6

Example - "Ultimate Overlord's Mega Magic Sword" C0 - Double Pyro Double Geo, Avg DMG: Average DMG for Q E N4 (...) E N4. Every Skill use consumes 6 Crystal Shrapnel: all 11 Rosula Shardshots hit for a ×2.00 Base DMG Multiplier, plus +45% DMG Bonus on the Gunbrella and the Surging Blade. 17 Burst hits (1 + 16 cannon ticks); Bennett and Noblesse cover both E uses, both N4 strings and the first 9 of them. Geo Resonance (+15% DMG, −20% enemy DEF) and 4pc ToTM at full uptime. 4pc Shimenawa counts the Burst at 25%. Artifacts, set and constellation come from the profile.

See every Navia board, each with its own full scenario.

Nefer56 boards
  • Weapons: Blackmarrow Lantern (R5), Dawning Frost (R5), Reliquary of Truth (R1), The Widsith (R5)
  • Teams: Nefer · Lauma · Nahida · Aino
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - Blackmarrow Lantern C0 - Triple Dendro with C2 Nahida, Avg DMG: Average DMG for E 3CD [Q] E 3CD, with 18 Direct Lunar-Bloom instances. Veil of Falsehood at 3 stacks; the Burst is halved to simulate usage every other rotation. Phantasm Performance 2-Hit (Nefer) does not land, due to the early dash cancel. Instructor covers the first three Phantasm Performances only, on Nefer and on Lauma alike. Artifacts, set and constellation come from the profile.

See every Nefer board, each with its own full scenario.

Neuvillette18 boards
  • Weapons: Prototype Amber (R5), Sacrificial Jade (R5), Tome of the Eternal Flow (R1)
  • Teams: Neuvillette · Tartaglia · Kaedehara Kazuha · Zhongli / Neuvillette · Furina · Kaedehara Kazuha · Xilonen
  • Constellation levels: C0, C1, C2

Example - Prototype Amber C0 - Hyper Double Hydro, Avg DMG: Avg DMG for E Q 2CA [...] E 2CA. Each Charged Attack is Equitable Judgment at 8 ticks × 15.49% Max HP (NA Lv.11 - Tartaglia +1), ×1.25 from 2 A1 stacks (2 distinct Hydro reactions). A4 gives +27% Hydro at the assumed 75% average HP. Hydro Resonance +25% Max HP. 4pc VV at 100% uptime; Freedom-Sworn covers the first 2 CAs; 4pc Nymph's Dream drops to 2 stacks for the last two. Artifacts, set and cons come from the profile.

See every Neuvillette board, each with its own full scenario.

Nicole18 boards
  • Weapons: Angelos' Heptades (R1), Oathsworn Eye (R5), Skyward Atlas (R1)
  • Teams: Nicole · Abstract teammate · Second Hexerei character / Nicole · Abstract teammate · No second Hexerei
  • Constellation levels: C0, C2, C4

Example - Angelos' Heptades C0 - ATK + ER Balance (Hexerei Party): ⚠️ BUILD SCORE, not damage. Her Arcane Projections scale on the corresponding character's ATK and are explicitly credited to them, so they crit on the teammate's sheet - scoring them would import CRIT into the ranking and rank a CRIT Nicole above a strictly better ATK Nicole. Every contribution that responds to her build responds to ATK alone. Score = (ATK granted + shield + Hexerei projections + weapon + sets) × ER factor × 5000. ⚠️ Grace of Kenosis caps at 600 with a 15.0% ratio - exactly 4000 ATK, the same breakpoint at every talent level. Below it ATK feeds four terms; above it only the shield, the Hexerei bonus and C4 keep paying, so Shield Strength overtakes ATK%. Pyro Resonance is excluded - it is a team property worth ~271 ATK and is what pushes a top build over the breakpoint. ER target 160% (user's in-game requirement); 20% of her value sits behind Silent Contemplation, the rest survives without it. Skill Lv.10. ATK, ER, Shield Strength and sets come from the profile.

See every Nicole board, each with its own full scenario.

Nilou56 boards
  • Weapons: Key of Khaj-Nisut (R1), Primordial Jade Cutter (R1)
  • Teams: Nilou · Sangonomiya Kokomi · Nahida · Collei / Nilou · Yelan · Kaedehara Kazuha · Xiangling / Nilou · Pyro aura (no teammate)
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - Key of Khaj-Nisut C0 - Off-field Bloom (2H2D): Nilou - Off-field Bloom Team 2H2D Damage Contribution. Combo: EEEE + Q + blooms. Score is total damage contribution: Nilou's own Hydro hits plus 6 Nilou Bountiful Cores and 16 team Bountiful Cores at 800 base EM per teammate. A1/A4 active (all Hydro/Dendro party). Artifacts, set and constellation come from the profile.

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Noelle12 boards
  • Weapons: Redhorn Stonethresher (R1), Serpent Spine (R5), Whiteblind (R5)
  • Teams: Noelle · Gorou · Yun Jin · Zhongli / Noelle · Linnea · Columbina · Illuga
  • Constellation levels: C0, C6

Example - Redhorn Stonethresher C0 - Hyper Mono Geo Rotation, Avg DMG: Total average DMG of one rotation ("E Q 5[N3D] N2"): Breastplate, both Sweeping Time hits and 17 Geo Normal Attacks. The DEF → ATK conversion snapshots at the Burst. Team: Gorou C6 (DEF, +15% Geo, +40% Geo CRIT DMG), Yun Jin C6 @ 2800 DEF (Normal Attack additive, +15% NA DMG), Zhongli (−20% RES). Geo Resonance. ⚠️ ER is strict: requirement 130% (top of the "Illuga/Gorou/Kachina/Linnea + 1 Geo" range). Assumes Redhorn Stonethresher R1. Artifacts and set come from the profile.

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Odette70 boards
  • Weapons: Emberwell (R5), Exaiphanes Blade (R1), Finale of the Deep (R5), Primordial Jade Cutter (R1), Whitelake Frostfeather (R1)
  • Teams: Odette · Sandrone · Yae Miko · Alyosha / Odette · Sandrone · Yae Miko · Qiqi
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - Emberwell C0 - Stellar-Conduct Double Cryo, Avg DMG: Average DMG for Q + E and the 10 dance moves of one 20s Solo Dance Double. Yae C1, Alyosha Stellar buffs at 100% uptime, Cryo Resonance at 50% (the average of one rotation with a Cryo aura on the target and one without), Polestar Field at an average of 7 recorded hits (reaction coefficient 1.75, +35% Cryo DMG). The Coda finisher and every dance move's Stellar half are Stellar-Conduct DMG: they ignore DEF and gain nothing from Cryo DMG% or Skill/Burst DMG%. The team always carries a Heart of the Furnace holder. Artifacts, set and constellation come from the profile.

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Qiqi45 boards
  • Weapons: Primordial Jade Cutter (R1), Skyward Blade (R1), Summit Shaper (R1)
  • Teams: Qiqi / Qiqi · Stellar-Conduct DPS · Electro Applier · Flex Support
  • Constellation levels: C0, C2, C3, C5

Example - Primordial Jade Cutter C0 - Healing Output, Total Healing: Standard field time N1 E Q over a 20s rotation (Burst CD). Herald of Frost: 1 cast hit + 9 swipes + 7 coordinated attacks. Qiqi solo - no Radiance state, so the Burst's Stellar-Conduct instance does not exist. Scored in HP restored, not damage: 4 Continuous Regeneration ticks, Regeneration on Hit per Normal Attack, and Talisman healing from the Burst and A4. Artifacts, set and constellation come from the profile.

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Raiden Shogun24 boards
  • Weapons: Engulfing Lightning (R1), Staff of Homa (R1), The Catch (R5), Wavebreaker's Fin (R1)
  • Teams: Raiden Shogun · Furina · Yelan · Jean / Raiden Shogun · Kujou Sara · Kaedehara Kazuha · Bennett / Raiden Shogun · Xingqiu · Xiangling · Bennett
  • Constellation levels: C0, C2

Example - Engulfing Lightning C0 - Double Hydro, Avg DMG: Musou no Hitotachi avg DMG at 60 Resolve stacks. C0R1 Raiden, c2 Furina, c0 Yelan, c0 Jean. Artifacts, set and constellation come from the profile.

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Sandrone35 boards
  • Weapons: A Teaspoon of Transcendence (R1), A Thousand Blazing Suns (R1), Mailed Flower (R5), Tidal Shadow (R5), Wolf's Gravestone (R1)
  • Teams: Sandrone · Yae Miko · Qiqi · Escoffier
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - A Teaspoon of Transcendence C0 - Stellar-Conduct Basic Team, Avg DMG: Average DMG for 3×(CA + E) + Q. Yae C1 and Qiqi Stellar buffs at 100% uptime, Cryo Resonance at 100%, Polestar Field at an average of 7 recorded hits (reaction coefficient 1.75, +35% Cryo DMG). Condensed beams, the second Prism Shot and the Convective Inhibition Ray are Stellar-Conduct DMG: they ignore DEF and gain nothing from Cryo DMG% or Charged Attack/Burst DMG%. Artifacts, set and constellation come from the profile.

See every Sandrone board, each with its own full scenario.

Sangonomiya Kokomi6 boards
  • Weapons: Everlasting Moonglow (R1)
  • Teams: Sangonomiya Kokomi
  • Constellation levels: C0, C1, C3, C5, C6

Example - Everlasting Moonglow C0 - 2N3 + Bake-Kurage, Avg DMG: (E)Q + 2N3 + 2 Bake-Kurage hits. 4-pc Ocean-Hued Clam procs once; 4-pc Nymph's Dream at max stacks. No team buffs. Artifacts, set and constellation come from the profile.

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Shenhe8 boards
  • Weapons: Calamity Queller (R1), Favonius Lance (R1)
  • Teams: Shenhe / Shenhe · Kamisato Ayaka · Kokomi · Kazuha
  • Constellation levels: C0, C1

Example - Calamity Queller C0 - ATK + ER balance formula: ATK + ER balance formula. ((ATK / 3800) + (ER / 450)) * 5000 + (NOBLESSE ? 650 : 0). R1 Calamity Queller max stacks. If using 4p Noblesse then buff is active. This is a build-quality score, not a damage simulation.

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Sigewinne10 boards
  • Weapons: Aqua Simulacra (R1), Favonius Warbow (R1), Recurve Bow (R5), Silvershower Heartstrings (R1)
  • Teams: Sigewinne
  • Constellation levels: C0, C2, C4, C5, C6

Example - Aqua Simulacra C0 - (E)Q full Burst, Avg DMG: (E)Q: all 6 hits of Super Saturated Syringing (one every 0.4s). The E is cast first for A1 and its damage is not counted. In a party (her E heals someone), no team buffs. Artifacts, set and constellation come from the profile.

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Skirk30 boards
  • Weapons: Azurelight (R1), Finale of the Deep (R5), Haran Geppaku Futsu (R1), Mistsplitter Reforged (R1), The Black Sword (R5)
  • Teams: Skirk · Escoffier · Furina · Yelan / Skirk · Escoffier · Furina · Shenhe
  • Constellation levels: C0, C1, C2

Example - Azurelight C0 - Double Hydro, Avg DMG: C0 Skirk + C0R1 Escoffier + C0 Furina @ max fanfare (300 stacks, +75% DMG) + C0 Yelan. Combo: E Q 2N5 CA 2N5. Burst absorbs 3 Void Rifts (+20% DMG on the first 10 NAs). Escoffier's Healing at 100% uptime. Target holds a Hydro aura, unfreezable. Artifacts, set and constellation come from the profile.

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Tighnari30 boards
  • Weapons: Aqua Simulacra (R1), Hunter's Path (R1), Skyward Harp (R1), Slingshot (R5), The Stringless (R5)
  • Teams: Tighnari · Nahida · Electro flex 1 · Electro flex 2
  • Constellation levels: C0, C1, C2, C3, C4, C6

Example - Aqua Simulacra C0 - Quicken/Spread Combo, Avg DMG: E Q 3CA: 28 instances - the Skill, 6 Tanglevine Shafts and 6 secondary, 3 Wreath Arrows and their 12 Clusterbloom Arrows. Team: Tighnari + C0 R1 Nahida (4pc Deepwood) + 2 Electro flex, who buff nothing and are only there to keep the Quicken aura up. The target carries a pre-existing Quicken aura, so 11 instances Spread, following the standard distribution: the Skill, two of each Burst wave, every Wreath Arrow, and one Clusterbloom Arrow per shot. A1 (+50 EM) reaches the Charged Attacks only; Nahida's A1 sits at its +250 cap. Artifacts, set and constellation come from the profile.

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Varesa24 boards
  • Weapons: Lost Prayer to the Sacred Winds (R1), Skyward Atlas (R1), The Widsith (R5), Vivid Notions (R1)
  • Teams: Varesa · Iansan · Furina · Xianyun / Varesa · Iansan · Chevreuse · Durin
  • Constellation levels: C0, C1, C2

Example - Lost Prayer to the Sacred Winds C0 - Hyper (Iansan / Furina / Xianyun), Avg DMG: Avg DMG for 5× ECP with 2× Volcano Kablam. Loop 1 runs in the base state; Fiery Passion from loop 2 on. Each plunge is TWO instances - collision 147.44% and ground impact. A1 Rainbow Crash adds 50% / 180% of ATK to each ground impact. 4pc Long Night's Oath at 4 stacks on loop 1, 5 after; Obsidian Codex active only in Fiery Passion. Artifacts, set and cons come from the profile.

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Varka15 boards
  • Weapons: A Thousand Blazing Suns (R1), Gest of the Mighty Wolf (R1), Serpent Spine (R5)
  • Teams: Varka · Prune · Durin · Nicole
  • Constellation levels: C0, C1, C2, C3, C6

Example - A Thousand Blazing Suns C0 - Double Pyro, Avg DMG: Average total DMG for E + 15 Normal Attacks + 2 Azure Devour casts, fitted to a measured 14.4s Sturm und Drang window. Every Normal and Charged Attack lands one Anemo instance and one Pyro instance. A1 grants a 220% Base DMG Multiplier (2 Anemo + 2 Pyro) and up to +25% Anemo/Pyro DMG from ATK. A4 assumed at 4 stacks. Burst omitted (no A1/A4 scaling). Swirl DMG excluded by project convention. Rotation length is solved from in-game combat-log timings, so extra casts displace Normal Attacks. Artifacts, set and constellation come from the profile.

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Venti53 boards
  • Weapons: Aqua Simulacra (R1), Astral Vulture's Crimson Plumage (R1), Elegy for the End (R1), Skyward Harp (R1), The Daybreak Chronicles (R1), The Stringless (R5)
  • Teams: Venti · Durin · Faruzan · Bennett / Venti
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - Aqua Simulacra C0 - Hexerei Windsunder Rotation, Avg DMG: E Q N5D N5 E N5D N2: 73 instances - 24 Windsunder Arrows, 2 Skyward Sonnet presses, 25 Stormeye ticks and 22 Pyro Elemental Absorption ticks. Team: Venti + Durin + C6 Faruzan + C6 Bennett. Durin is both the second Hexerei body that switches Secret Rite on and the Pyro aura that Venti swirls, which keeps the +50% DMG and the 135% Stormeye live for the whole rotation. Swirl damage itself is excluded, per project convention. Artifacts, set and constellation come from the profile.

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Vesna20 boards
  • Weapons: Beyond the Chrysalis (R1), Emberwell (R5), New Bough (R5), Whitelake Frostfeather (R1)
  • Teams: Vesna · Odette · Traveler (Cryo) · Faruzan
  • Constellation levels: C0, C1, C2, C4, C6

Example - Beyond the Chrysalis C0 - Stellar Swirl, Avg DMG: Total DMG of one Armed for Action - E 2(N1C E) Q E 2(N1C E) - with C0R1 Heart of the Furnace Odette, C2 Rising Winds Cryo Traveler and C6 Tenacity Faruzan. Windborne Sword Lv.1, Lv.2 and 3 at Lv.3; every Spirit Blade is Stellar Swirl DMG (Radiance throughout), scaling on ATK with Disciplinary Action as a Base DMG Multiplier. 8 Stellar Swirl reactions and 4 Vortex bursts (0 at Lv.2), weighted across Vesna, Odette and the Traveler. Stellar Swirl DMG ignores DEF and DMG%. Artifacts, set and constellation come from the profile.

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Wanderer70 boards
  • Weapons: Lost Prayer to the Sacred Winds (R1), Mappa Mare (R5), Skyward Atlas (R1), The Widsith (R5), Tulaytullah's Remembrance (R1)
  • Teams: Wanderer · Faruzan · Durin · Nicole / Wanderer · Faruzan · Bennett · Layla
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - Lost Prayer to the Sacred Winds C0 - Hexerei Support Core, Avg DMG: E → C → 6×N3 → Q: 24 Kuugo: Fushoudan instances, one Kuugo: Toufukai, 24.8 A4 wind arrows from Descent dashes, 4 Arcane Projections and a 5-hit Burst. Team: Wanderer + C6 Faruzan + Durin + Nicole. Durin and Nicole are two Hexerei bodies, so Secret Rite is live between them and Wanderer - who is NOT Hexerei - collects the upgraded outputs: −35% Anemo RES, +28% ATK from Durin's weapon, +900 flat ATK and +26% DMG from Nicole. Durin's Pyro sits on the target, so Jade-Claimed Flower fills one slot and not two. Swirl damage is excluded, per project convention. Artifacts, set and constellation come from the profile.

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Wriothesley36 boards
  • Weapons: Cashflow Supervision (R1), Skyward Atlas (R1), The Widsith (R5)
  • Teams: Wriothesley · Nahida · Thoma · Bennett / Wriothesley · Furina · Kaedehara Kazuha · Mika / Wriothesley · Sandrone · Yae Miko · Qiqi / Wriothesley · Furina · Xiangling · Bennett
  • Constellation levels: C0, C1, C2

Example - Cashflow Supervision C0 - Burnmelt Team Combo, Avg DMG: Average DMG for 3× (N1-N2-N3-N4-N5-CA) + Burst. Enhanced Repelling Fists throughout (Chilling Penalty, above 50% HP). A4 at 5 Prosecution Edict stacks. All 3 Charged Attacks assumed to be Rebuke: Vaulting Fists. Burst halved for every-other-rotation uptime; 4pc Shimenawa never bursts. Melt (Cryo on Pyro, ×1.5) on N3, N5, all CAs and 2 Burst ticks. Artifacts, set and constellation come from the profile.

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Xiangling28 boards
  • Weapons: Deathmatch (R5), Engulfing Lightning (R1), Kitain Cross Spear (R5), Staff of Homa (R1), Staff of the Scarlet Sands (R1), The Catch (R5), Wavebreaker's Fin (R5)
  • Teams: Xiangling · Bennett · Kaedehara Kazuha · Pyro Flex / Xiangling · Bennett · Raiden Shogun · Xingqiu
  • Constellation levels: C0, C6

Example - Deathmatch C0 - Mono Pyro Pyronado, Avg DMG: Total average DMG of ONE Burst: the 3 opening swings and all 8 Pyronado spins (10s). Pyronado snapshots, so every character buff is read once at the cast; rotation Q → E, as usually calculated. Team: C6 Bennett (R1 Aquila assumed, no Noblesse), C0 R1 Freedom-Sworn Kazuha @ 1000 EM with 4pc VV (−40% Pyro RES for the whole Pyronado), a flex Pyro. No reaction. ⚠️ ER is strict: requirement 240% (top of the usual range for this team), and a build below it loses the same share of its score. Assumes Deathmatch R5. Artifacts and set come from the profile.

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Xianyun33 boards
  • Weapons: Crane's Echoing Call (R1), Lost Prayer to the Sacred Winds (R1), Oathsworn Eye (R5), Skyward Atlas (R1), The Widsith (R5), Vivid Notions (R1)
  • Teams: Xianyun · Plunge carry / Xianyun · Faruzan · Furina · Bennett
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - Crane's Echoing Call C0 - ATK + ER Balance (Support): ⚠️ BUILD SCORE, not damage. Her A4 lands as Additive Base DMG on a TEAMMATE's plunge shockwave, so it crits on the teammate's sheet - scoring it as damage would import CRIT and rank a CRIT Xianyun above a strictly better ATK one. Score = (A4 additive × 8 Adeptal stacks + healing+ 4pc Ocean-Hued Clam + weapon + sets) × ER factor × 5000. ⚠️ The A4 caps at 9,000 with a 200% ratio and at 18,000 with C2's 400% - both are exactly 4500 ATK, so C2 doubles the payout and moves the breakpoint not at all. Below it ATK feeds the buff and the healing; above it, the healing alone. No team ATK buffs are counted, so a top build grazes the cap without clearing it - Bennett is the ~1,200 ATK that clears it in play. ER target 150% (the solo-Anemo band, no battery fielded); 80% of her value dies with the Burst, because no Starwicker means no Adeptal Assistance and therefore no A4 at all. Burst Lv.10. ATK, ER, Healing Bonus and sets come from the profile.

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Xiao30 boards
  • Weapons: Blackcliff Pole (R5), Calamity Queller (R1), Deathmatch (R5), Primordial Jade Winged-Spear (R1), Staff of Homa (R1)
  • Teams: Xiao · Faruzan · Xianyun · Furina / Xiao · Bennett · Zhongli · Faruzan / Xiao
  • Constellation levels: C0, C1

Example - Blackcliff Pole C0 - FFXX (Faruzan / Furina / Xianyun), Avg DMG: Avg DMG for 2× Lemniscatic + 11× Plunge. Each plunge is TWO instances: collision 161.76% and shockwave 404.02%. Burst active throughout: +95.2% NA/CA/Plunging and an Anemo infusion. A1 ramps +5% to +25% across the plunges; A4 stacks across the Lemniscatic casts. ⚠️ Xianyun's +8890 applies to SHOCKWAVES ONLY. Artifacts, set and cons come from the profile.

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Xilonen12 boards
  • Weapons: Favonius Sword (R1), Freedom-Sworn (R1), Peak Patrol Song (R1)
  • Teams: Xilonen · PHEC ×3
  • Constellation levels: C0, C2, C4, C6

Example - Favonius Sword C0 - Requirements + personal DMG tiebreak: Requirements board with a personal-damage tiebreak. Score = min(ER/180%, 1) × 10000 - no DEF requirement: this weapon grants no DEF-scaling team buff, plus (combo DMG / 40000) × 1500. Solo Geo team, 3 PHEC teammates, 1 Skill per rotation, particles caught → 180% ER requirement (240% with 4pc Shimenawa's energy drain). Combo: E N2 + Q, Burst prorated by ER. Skill TL10, Burst TL10. ⚠️ This scoring is our own design.

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Xingqiu46 boards
  • Weapons: Fleuve Cendre Ferryman (R5), Harbinger of Dawn (R5), Mistsplitter Reforged (R1), Primordial Jade Cutter (R1), Sacrificial Sword (R5), Wolf-Fang (R5)
  • Teams: Xingqiu · Hu Tao · Yelan · Zhongli / Xingqiu · Raiden Shogun · Xiangling · Bennett / Xingqiu · Favonius particle support
  • Constellation levels: C0, C6

Example - Fleuve Cendre Ferryman C0 - Hu Tao Double Hydro Raincutter, Avg DMG: Total average DMG of one rotation: both Fatal Rainscreen hits plus every Rain Sword. Burst, Skill, swap; 9 waves (5 x 2 + 4 x 3) = 22 swords, from 6s to 14s. Team: Hu Tao (her N1C summons the waves from 6s to 14s), Yelan, Zhongli (−20% Hydro RES). No Vaporize on the swords: Hu Tao spends his Hydro. Yelan's A4 and Hu Tao's A1 do not reach him. 4pc Nymph's Dream is set to 2 stacks - off-field he lands only Skill and Burst hits. His own 4pc Noblesse counts for the first 12s, 4pc Tenacity of the Millelith for 3s after the Skill. ⚠️ ER is strict: requirement 245% (top of the "+1 Hydro Character" row), and a build below it loses that share of its Burst. Assumes Fleuve Cendre Ferryman R5. Artifacts and set come from the profile.

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Yae Miko76 boards
  • Weapons: Kagura's Verity (R1), Lost Prayer to the Sacred Winds (R1), Skyward Atlas (R1), The Widsith (R5)
  • Teams: Yae Miko · Nahida · Fischl · Zhongli / Yae Miko · Raiden Shogun · Bennett · Kaedehara Kazuha / Yae Miko · Sandrone · Qiqi · Charlotte
  • Constellation levels: C0, C1, C2, C3, C4, C5, C6

Example - Kagura's Verity C0 - Aggravate Skill + Burst Combo, Avg DMG: Average DMG for 21 Sesshou Sakura bolts + Q + 3 Tenko Thunderbolts. Sesshou Sakura at Lv.3 - derived from the turret count and the constellation, not pinned at 3. Aggravate is an Additive Base DMG Bonus on the tagged hits, so it takes their DMG Bonus, CRIT and the target's DEF/RES. Artifacts, set and constellation come from the profile.

See every Yae Miko board, each with its own full scenario.

Yelan26 boards
  • Weapons: Aqua Simulacra (R1), Elegy for the End (R1), Fading Twilight (R5), Favonius Warbow (R5), Polar Star (R1), Recurve Bow (R5), Sacrificial Bow (R5), The Stringless (R5), Aqua Simulacra (R5)
  • Teams: Yelan · Hydro flex · Flex / Yelan · Kaedehara Kazuha · Zhongli · Mona
  • Constellation levels: C0, C3, C4, C6

Example - Aqua Simulacra C0 - Exquisite Throw Double Hydro, Avg DMG: Average DMG for ONE Exquisite Throw - the 3 water arrows of a single coordinated attack at 8.77% Max HP each, summed. Yelan is off-field in a double Hydro team: Hydro Resonance +25% Max HP and A1 Turn Control +18% Max HP at three Elemental Types, and nothing else - no RES shred, no ATK buff. ⚠️ A4 "Adapt With Ease" is worth ZERO here: it buffs the ACTIVE character, and that is not her. ⚠️ C2's extra arrow is a separate instance on a 1.8s cooldown and is not part of this number. Assumes Aqua Simulacra R1. Artifacts, set and constellation come from the profile.

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Yoimiya24 boards
  • Weapons: Rust (R5), Thundering Pulse (R1)
  • Teams: Yoimiya · Citlali · Escoffier · Bennett / Yoimiya · Bennett · Kaedehara Kazuha · Zhongli / Yoimiya · Fischl · Durin · Chevreuse / Yoimiya · Xingqiu · Yun Jin · Zhongli
  • Constellation levels: C0, C1, C2

Example - Rust C0 - Melt, Avg DMG: Average DMG for Q E 3N5 (21 Normal Attack instances). Aurous Blaze explodes 4×, 2 of which Melt. 4pc Shimenawa halves the Burst (bursting every second rotation). Artifacts, set and constellation come from the profile.

See every Yoimiya board, each with its own full scenario.

Yumemizuki Mizuki24 boards
  • Weapons: A Thousand Floating Dreams (R1), Blackmarrow Lantern (R5), Reliquary of Truth (R1), Starcaller's Watch (R1), Sunny Morning Sleep-In (R1), The Widsith (R5)
  • Teams: Yumemizuki Mizuki · Odette · Diona · Sucrose
  • Constellation levels: C0, C1, C2, C6

Example - A Thousand Floating Dreams C0 - Stellar Swirl, Avg DMG: Total DMG of one 10s Dreamdrifter with C0R1 Heart of the Furnace Odette, 4pc Noblesse C6 Diona and TTDS 4pc VV C6 Sucrose (the standard rotation, no Mizuki Burst). The cast and 13 Dreamdrifter hits; 4 Witch's Revelation procs, each +1000% EM on a hit plus a 1000%-EM direct Stellar Swirl; 8 Stellar Swirl reactions and 4 Vortex bursts (1 at Lv.2), weighted across Mizuki, Odette and Diona. Stellar Swirl DMG ignores DEF and DMG% and crits on her own CRIT. Diona's Burst every other rotation: the average of a rotation with it and one without. Witch's Revelation assumed complete. Artifacts, set and constellation come from the profile.

See every Yumemizuki Mizuki board, each with its own full scenario.

Zibai15 boards
  • Weapons: Flute of Ezpitzal (R5), Harbinger of Dawn (R5), Light of Foliar Incision (R1), Lightbearing Moonshard (R1), Uraku Misugiri (R1)
  • Teams: Zibai · Linnea · Illuga · Columbina
  • Constellation levels: C0, C1, C2

Example - Flute of Ezpitzal C0 - Premium Lunar-Crystallize Team, Avg DMG: C0 Zibai + C0 Linnea @ 2400 DEF + C6 Illuga @ 850 EM (4p SMS) + Columbina. Combo: E N1 Q N1N2N3N4 E E N1 E N1N2N3N4 E. Team 4/4 Moonsign → Ascendant Gleam. Burst with full energy. Artifacts, set and constellation come from the profile.

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Honkai: Star Rail

Acheron14 boards
  • Light cones: Along the Passing Shore (S1), Good Night and Sleep Well (S5)
  • Teams: Acheron · Jiaoqiu · Mortenax Blade · Hyacine / Acheron · Mortenax Blade · Tribbie · Hyacine
  • Eidolon levels: E0, E2, E4, E6
  • Battle: Simulated boss · 6 cycles (800 AV) · 3 targets, level 80

Example - Along the Passing Shore E0 - Jiaoqiu · Mortenax Blade · Hyacine, Avg DMG: A battle simulated by Action Value over 6 cycles against 3 targets. Acheron ults once she banks 9 points of Slashed Dream, which come from her own Skill and from the debuffs her allies apply - so team SPD matters. Ultimate damage is derived from the Crimson Knot she has stacked, not a fixed total. Every build is simulated at 135 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Acheron board, each with its own full scenario.

Aglaea30 boards
  • Light cones: Sweat Now, Cry Less (S5), Time Woven Into Gold (S1)
  • Teams: Aglaea · Trailblazer (Remembrance) · Asta · Lynx / Aglaea · Robin • Summeretto · Cyrene · Dan Heng • Permansor Terrae / Aglaea · Sunday · Cyrene · Dan Heng • Permansor Terrae
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites · 10 cycles (1200 AV, end varied by up to 300) · level 80 · enemies deal no damage

Example - Sweat Now, Cry Less E0 - Remembrance TB · Asta · Lynx, Avg DMG: Average damage of Aglaea and Garmentmaker per 10 cycles against a boss and two elites. Each simulated fight ends at a slightly different point and is scaled back to 10 cycles. Aglaea summons Garmentmaker with her Skill, then uses Basic ATK; her Ultimate enters Supreme Stance (Joint ATK with Garmentmaker, countdown at 100 SPD, reset by every new Ultimate). Garmentmaker gains SPD each time it hits the Seam Stitch target, and in Supreme Stance both gain ATK equal to 720% of her SPD plus 360% of its SPD, read from your real SPD. Garmentmaker has no ATK of its own: outside Supreme Stance it barely deals damage. Seam Stitch Additional DMG comes from her attacks only. Hero of Triumphant Song, Edacious Heretic, Musketeer, BananAmusement, Rutilant, Glamoth, Space Sealing and Izumo conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 135 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Aglaea board, each with its own full scenario.

Anaxa45 boards
  • Light cones: Into the Unreachable Veil (S1), Life Should Be Cast to Flames (S1), The Great Cosmic Enterprise (S5)
  • Teams: Anaxa · Cyrene · Cerydra · Dan Heng • Permansor Terrae / Anaxa · Trailblazer (Remembrance) · Asta · Lynx / Anaxa · The Herta · Tribbie · Dan Heng • Permansor Terrae
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites (weak to Wind, Lightning, Imaginary) · 6 cycles (800 AV, end varied by up to 200) · level 80 · enemies deal no damage

Example - Into the Unreachable Veil E0 - Cyrene · Cerydra · Dan Heng PT, Avg DMG: Average damage of Anaxa per 6 cycles against a boss and two elites, all weak to Wind, Lightning and Imaginary. Each simulated fight ends at a slightly different point and is scaled back. Every hit implants a new Weakness on its target for 3 turns; at 5 Weakness types the enemy is in Qualitative Disclosure (+30% DMG from him, and a free extra Skill after his Basic ATK or Skill on it). His Skill bounces to random enemies, hitting the ones not yet hit first. His Ultimate gives every enemy all 7 Weaknesses until their turn, which they lose. He is the only Erudition: his A4 is +140% CRIT DMG. Toughness is tracked per enemy: supports only break an enemy weak to their element, and his Break DMG and Wind Shear count. Cyrene gives him Ode to Reason with every Ultimate. Genius of Brilliant Stars, Scholar, Eagle, Pioneer, Rutilant, Izumo, Glamoth and Space Sealing conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 134 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Anaxa board, each with its own full scenario.

Archer30 boards
  • Light cones: Baptism of Pure Thought (S1), See You at the End (S5), The Hell Where Ideals Burn (S1)
  • Teams: Archer · Sparkle · Trailblazer (Remembrance) · Dan Heng • Permansor Terrae / Archer · Sparkle · Rin Tohsaka · Dan Heng • Permansor Terrae
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites (weak to Quantum, Wind, Lightning) · 6 cycles (800 AV, end varied by up to 200) · level 80 · enemies deal no damage

Example - Baptism of Pure Thought E0 - Sparkle · Remembrance TB · Dan Heng PT, Avg DMG: Average damage of Archer over 6 cycles against a boss and two elites (weak to Quantum, Wind and Lightning), in the same simulated fights as the Anaxa boards (without Anaxa). His Skill costs 2 Skill Points and, in Circuit Connection, he uses it again in the same turn (+100% Skill DMG per use, up to 2 stacks) until he has used it 5 times or has no Skill Points for another; he starts a chain only with 6 or more Skill Points. Without Skill Points he uses Basic ATK. Each Charge (2 per Ultimate, 1 at the start) is a Follow-Up of his after a teammate's attack, recovering 1 Skill Point; memosprites and summons do not count as teammates. Sparkle stores the Skill Points her Ultimate overflows and refills the pool at the end of each character's turn. Dan Heng PT and the Trailblazer use their Skill only once (to make Archer the Bondmate, to summon Mem) and leave the Skill Points to him (it scored higher; enemies deal no damage here). As Navigator Isee Sees It, Tengoku@Livestream, Genius of Brilliant Stars, Scholar, Wavestrider Captain, Rutilant Arena, Inert Salsotto, Glamoth and Space Sealing conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 110 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Archer board, each with its own full scenario.

Argenti45 boards
  • Light cones: An Instant Before A Gaze (S1), Into the Unreachable Veil (S1), Today Is Another Peaceful Day (S5)
  • Teams: Argenti · Sunday · Tribbie · Huohuo / Argenti · The Herta · Tribbie · Huohuo / Argenti · Yukong · Trailblazer (Remembrance) · Natasha
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites (weak to Wind, Lightning, Imaginary) · 6 cycles (800 AV, end varied by up to 200) · level 80 · enemies deal no damage

Example - An Instant Before A Gaze E0 - Sunday · Tribbie · Huohuo, Avg DMG: Average damage of Argenti over 6 cycles against a boss and two elites, in the same simulated fights as the Anaxa, The Herta and Jade boards (without Anaxa). He uses his Skill whenever there are Skill Points. Every enemy he hits gives him 3 Energy and an Apotheosis stack (+2.5% CRIT Rate, up to 10); the 6 extra hits of his 180-Energy Ultimate do not count separately. On this board he waits for his 180-Energy Ultimate (it scored higher than the 90-Energy one). His A6 (+15% DMG against enemies at 50% HP or less) is always on, since these enemies have no HP. No enemy here is weak to Physical, so he never breaks them. Scholar Lost in Erudition, Wavestrider Captain, Champion of Streetwise Boxing, Inert Salsotto, Rutilant Arena, Izumo, Glamoth and Space Sealing conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 135 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Argenti board, each with its own full scenario.

Black Swan40 boards
  • Light cones: Before the Tutorial Mission Starts (S5), Eyes of the Prey (S5), Reforged Remembrance (S1), Why Does the Ocean Sing (S1)
  • Teams: Black Swan · Kafka · Hysilens · Dan Heng • Permansor Terrae / Black Swan · Kafka · Ruan Mei · Gallagher
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites · King in Check (6 cycles, 800 AV, end varied by up to 200) · level 80 · enemies deal no damage

Example - Before the Tutorial Mission Starts E0 - Kafka · Hysilens · Dan Heng PT, Avg DMG: Average damage of Black Swan over 6 cycles against a boss and two elites, in the same simulated fights as the Kafka boards (Kafka at a reference build). Counts her hits and her Arcana: the tick at the start of each enemy turn (with the 180% splash to adjacent enemies) and every detonation of it: by Kafka's Skill, follow-ups and Ultimate, and by Hysilens's Ultimate at 150%. Arcana stacks with every DoT instance the enemy takes (Kafka's and Hysilens's DoTs (and Hysilens's Zone)), +5 per hit of hers, and is halved after each tick unless the enemy is in Epiphany. Effect Hit Rate is scored three ways: her A6 (+60% of it as DMG to all, up to 72% at 120%), Kafka's A2 (+100% base ATK at 75%), and the chance of each Arcana application (65% base, certain from about 54%). Prisoner in Deep Confinement, Revelry by the Sea, Pan-Cosmic, Glamoth, Space Sealing, Pioneer Diver and Eagle of Twilight Line conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 125 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Black Swan board, each with its own full scenario.

Blade45 boards
  • Light cones: A Secret Vow (S5), Dance at Sunset (S1), The Unreachable Side (S1)
  • Teams: Blade · Sparkle · Trailblazer (Remembrance) · Gallagher / Blade · Sunday · Sparkle · Hyacine / Blade · Sunday · Tribbie · Hyacine
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss · 3 targets · 800 AV · level 80 · enemies deal no damage

Example - A Secret Vow E0 - Sparkle · Remembrance TB · Gallagher, Avg DMG: Average damage of Blade over 800 AV against 3 targets, all on his Max HP. His Skill costs 30% HP and 1 Skill Point and opens Hellscape for 3 of his turns (+40% DMG, enemies target him far more often), turning his Basic ATK into Forest of Swords (10% HP: 130% on the target, 52% on the adjacent ones). Every HP he loses, and 25% of every heal, adds to the tally (up to 90% of his Max HP); his Ultimate deals 150% of his Max HP plus 120% of the tally, sets his HP to 50% and clears only half the tally. Every HP cost and every enemy attack on him gives a Charge; 5 Charges fire a Follow-Up (130% to all) that heals him 25%. Enemies deal no damage here: their attacks only give Charges, in proportion to how often they target him. He opens Hellscape whenever it ends, and holds his Ultimate until the tally reaches 70% of his Max HP. Longevous Disciple, Bone Collection, Inert Salsotto, Rutilant Arena and Eagle conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 110 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Blade board, each with its own full scenario.

Boothill20 boards
  • Light cones: Sailing Towards a Second Life (S1), Shadowed by Night (S5)
  • Teams: Boothill · Fugue · Trailblazer (Harmony) · Gallagher / Boothill · Fugue · The Dahlia · Lingsha
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites · 6 cycles (800 AV) · 3 targets, level 80, weak to Physical

Example - Sailing Towards a Second Life E0 - Fugue · Harmony TB · Gallagher, Avg DMG: Average damage over 6 cycles against a boss and two elites, all weak to Physical. Toughness is tracked hit by hit on each enemy. He picks the enemy closest to breaking for his Standoff; breaking it with his Enhanced Basic ATK adds his Talent Break DMG (70/120/170% at 1/2/3 Pocket Trickshot, Toughness capped at 160). His teammates attack the same enemy, but switch to another one when their hit would break his Standoff target before he does. Break DMG, Talent Break DMG and Bleed count only when his hit is the one that breaks the bar; Super Break counts from every source his hits trigger. Iron Cavalry, Kalpagni and Talia conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 145 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Boothill board, each with its own full scenario.

Castorice30 boards
  • Light cones: Make Farewells More Beautiful (S1), The Flower Remembers (S5)
  • Teams: Castorice · Evernight · Cyrene · Hyacine / Castorice · Trailblazer (Remembrance) · Pela · Lynx / Castorice · Trailblazer (Remembrance) · Tribbie · Hyacine
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites · 10 cycles (1200 AV, end varied by up to 300) · level 80 · enemies deal no damage

Example - Make Farewells More Beautiful E0 - Evernight · Cyrene · Hyacine, Avg DMG: Average damage of Castorice and Netherwing per 10 cycles against a boss and two elites. Each simulated fight ends at a slightly different point and is scaled back to 10 cycles, so a detonation landing just before or after the cut doesn't decide the ranking. Her Ultimate fills with the HP her team loses (Newbud), so the board tracks every ally's HP: her Skill drains 30% of everyone's current HP (40% while Netherwing is out, which then feeds Netherwing), and healing converts into Newbud (her A2). Note: enemies deal no damage, as on every HSR board, so Newbud only comes from the team's own drains and heals; in a real fight enemy hits fill it faster. Netherwing spends its HP on Breath Scorches the Shadow and detonates (Wings Sweep the Ruins). Poet of Mourning Collapse, Bone Collection, Arcadia, BananAmusement, Longevous, Genius and Rutilant conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 95 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve. Poet of Mourning Collapse gives her and Netherwing +32% CRIT Rate only below 95 SPD (+20% below 110), read from your real SPD, so crossing 95 or 110 lowers the score. SPD is a trap stat on her.

See every Castorice board, each with its own full scenario.

Cyrene16 boards
  • Light cones: Memory's Curtain Never Falls (S5), This Love, Forever (S1)
  • Teams: Cyrene · Castorice · Evernight · Hyacine / Cyrene · Evernight · Trailblazer (Remembrance) · Hyacine
  • Eidolon levels: E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites · 10 cycles (1200 AV, end varied by up to 300) · level 80 · enemies deal no damage

Example - Memory's Curtain Never Falls E1 - Castorice · Evernight · Hyacine, Avg DMG: Average damage of Cyrene and Demiurge per 10 cycles against a boss and two elites, in the same simulated fights as the Castorice boards (Castorice at a reference build). Counts her Basic ATK (and the enhanced one in her Reverie), Demiurge's Minuet of Blooms and Plumes and the Ode to Ego bounces: one bounce per different ally (characters and memosprites) that has given her Recollection, plus 12 at E1. Demiurge uses Minuet on every Ultimate after the first and on every third Story. The first Ultimate's Ode goes to Castorice. Her 180 SPD trace reads her SPD in combat (yours, the light cone's, and Amphoreus while it is active): +20% DMG to all at 180, and +2% Ice RES PEN per SPD above it for her and Demiurge. Note: enemies deal no damage, as on every HSR board. World-Remaking, Bone Collection, Arcadia, Amphoreus and Sprightly Vonwacq are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 160 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve. Her A6 trace also reads your real SPD in combat: +20% DMG to all at 180 SPD and Ice RES PEN for each point above, applied on top of the curve.

See every Cyrene board, each with its own full scenario.

Evernight30 boards
  • Light cones: The Flower Remembers (S5), To Evernight's Stars (S1)
  • Teams: Evernight · Trailblazer (Remembrance) · Cyrene · Hyacine / Evernight · Trailblazer (Remembrance) · Pela · Lynx / Evernight · Robin • Summeretto · Cyrene · Hyacine
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites · 10 cycles (1200 AV, end varied by up to 300) · level 80 · enemies deal no damage

Example - The Flower Remembers E0 - Remembrance TB · Cyrene · Hyacine, Avg DMG: Average damage of Evernight and Evey per 10 cycles against a boss and two elites. Each simulated fight ends at a slightly different point and is scaled back to 10 cycles, so a Dream landing just before or after the cut doesn't decide the ranking. Evernight uses her Skill whenever she has a Skill Point. Evey attacks until Evernight has 16 Memoria, then uses Dream, Dissolving, as Dew (damage per Memoria point) and leaves. Memoria comes from every HP loss of Evernight or Evey (+2 each: her Skill, her A2 on every ability, Hyacine's cone), her Skill, and every ally memosprite ability (A4). Note: enemies deal no damage, as on every HSR board, so in a real fight enemy hits give her more Memoria. World-Remaking, Poet of Mourning Collapse, Bone Collection, Arcadia, BananAmusement, Longevous, Hunter and Rutilant conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 105 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve. Only with Poet of Mourning Collapse: it gives her and Evey +20% CRIT Rate below 110 SPD (+32% below 95), read from your real SPD, so with that set crossing 110 lowers the score (and 95, if your CRIT Rate isn't already capped by her +35% trace). With any other set, more SPD always scores higher.

See every Evernight board, each with its own full scenario.

Firefly16 boards
  • Light cones: Indelible Promise (S5), Whereabouts Should Dreams Rest (S1)
  • Teams: Firefly · Fugue · The Dahlia · Lingsha / Firefly · Trailblazer (Harmony) · Gallagher · Ruan Mei
  • Eidolon levels: E0, E1, E2, E6
  • Battle: Simulated boss + 2 elites · 6 cycles (800 AV) · 3 targets, level 80, not weak to Fire

Example - Indelible Promise E0 - Fugue · The Dahlia · Lingsha, Avg DMG: Average damage over 6 cycles against a boss and two elites, none weak to Fire. Toughness is tracked hit by hit on each enemy: Super Break from every source her hits trigger counts, and Break DMG and Burn count only when her hit is the one that breaks the bar. Module β needs 150% Break Effect in Complete Combustion (100% Super Break) and 300% for 150%. Iron Cavalry, Kalpagni and Talia conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 150 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Firefly board, each with its own full scenario.

Himeko • Nova45 boards
  • Light cones: A Star That Lights the Night (S1), Into the Unreachable Veil (S1), Today Is Another Peaceful Day (S5)
  • Teams: Himeko • Nova · Trailblazer (Remembrance) · Welt · Huohuo / Himeko • Nova · Robin • Summeretto · Sparkle · Dan Heng • Permansor Terrae / Himeko • Nova · Welt · Mortenax Blade · Huohuo
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites (weak to Fire, Wind, Imaginary) · 6 cycles (800 AV, end varied by up to 200) · level 80 · enemies deal no damage

Example - A Star That Lights the Night E0 - Remembrance TB · Welt · Huohuo, Avg DMG: Average damage of Himeko • Nova over 6 cycles against a boss and two elites (weak to Fire, Wind and Imaginary). Each simulated fight ends at a slightly different point and is scaled back. She uses her Skill (Navigator's Semaphore: +20% DMG to all, refills every Assist Skill use) when the Semaphore runs out, and her own Assist Skill on every other turn. Teammates press the Assist Skill on their turn; a Trailblaze Companion then gets an extra turn and puts her in its Companion Protocol (the Trailblazer gives Verdict and Welt gives Decimation; each Assist Skill switches her to the state of whoever pressed it). Every Assist Skill is her damage, with her stats and buffs, and counts as her Skill. Free Assist Skills from the Protocols are capped at 2 between her Ultimates. Her Ultimate fires 6 Beams and a Pulse whenever Source Energy is full (3 Pulses of 3 with her A6), then the Final Hit. Her Break DMG and Burn count; she breaks any enemy. As Navigator Isee Sees It (every Assist Skill counts as her Skill), Fallen Star Anchorage, BananAmusement, Scholar, Wavestrider, Rutilant, Inert Salsotto, Glamoth and Space Sealing conditionals are applied. No Technique. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 110 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Himeko • Nova board, each with its own full scenario.

Hysilens24 boards
  • Light cones: Eyes of the Prey (S5), Reforged Remembrance (S1), Why Does the Ocean Sing (S1)
  • Teams: Hysilens · Kafka · Black Swan · Dan Heng • Permansor Terrae / Hysilens · Kafka · Ruan Mei · Gallagher
  • Eidolon levels: E0, E1, E4, E6
  • Battle: Simulated boss + 2 elites · King in Check (6 cycles, 800 AV, end varied by up to 200) · level 80 · enemies deal no damage

Example - Eyes of the Prey E0 - Kafka · Black Swan · Dan Heng PT, Avg DMG: Average damage of Hysilens over 6 cycles against a boss and two elites, in the same simulated fights as the Kafka boards (Kafka at a reference build). Counts her hits, the four DoTs her Talent adds on every ally attack, her Zone's Physical DoT (one trigger per DoT instance the enemy takes, so Black Swan's Arcana and Kafka's detonations feed it), and every detonation of her DoTs: by Kafka's Skill, follow-ups and Ultimate, and by her own Ultimate at 150%. Effect Hit Rate is scored: +15% DMG per 10% above 60% (up to 90%, at 120%), and Kafka's A2 gives her +100% base ATK at 75%. Prisoner in Deep Confinement, Revelry by the Sea, Pan-Cosmic, Glamoth, Space Sealing, Pioneer Diver and Eagle of Twilight Line conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 130 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Hysilens board, each with its own full scenario.

Jade45 boards
  • Light cones: A Dream Scented in Wheat (S5), Night on the Milky Way (S1), Yet Hope Is Priceless (S1)
  • Teams: Jade · Serval · Asta · Lynx / Jade · The Herta · Robin · Lingsha / Jade · The Herta · Tribbie · Lingsha
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites (weak to Wind, Lightning, Imaginary) · 6 cycles (800 AV, end varied by up to 200) · level 80 · enemies deal no damage

Example - A Dream Scented in Wheat E0 - Serval · Asta · Lynx, Avg DMG: Average damage of Jade over 6 cycles against a boss and two elites, in the same simulated fights as the Anaxa and The Herta boards (without Anaxa). Serval is the Debt Collector (+30 SPD): after each of their attacks Jade deals 25% Additional DMG to every enemy hit. Every enemy hit by Jade or the Debt Collector is 1 Charge; at 8 she launches her Follow-Up on all enemies and gains 5 Pawned Asset stacks (+2.4% CRIT DMG and +0.5% ATK each, up to 50; +3 at the start of each Debt Collector turn). Her Ultimate enhances the next 2 Follow-Ups. Genius of Brilliant Stars, Poet of Mourning Collapse, Ashblazing Grand Duke, Duran, Izumo, Rutilant Arena and Sprightly Vonwacq conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 120 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve. Only with Poet of Mourning Collapse: it gives her +20% CRIT Rate below 110 SPD (+32% below 95), read from your real SPD, so with that set crossing 110 lowers the score (and 95, if your CRIT Rate isn't already capped). With any other set, more SPD always scores higher.

See every Jade board, each with its own full scenario.

Jing Yuan45 boards
  • Light cones: Before Dawn (S1), Night on the Milky Way (S1), Today Is Another Peaceful Day (S5)
  • Teams: Jing Yuan · Trailblazer (Remembrance) · Tingyun · Lynx / Jing Yuan · Sunday · Robin • Summeretto · Huohuo / Jing Yuan · Sunday · Tribbie · Dan Heng • Permansor Terrae
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites (weak to Lightning, Wind, Ice) · 6 cycles (800 AV, end varied by up to 200) · level 80 · enemies deal no damage

Example - Before Dawn E0 - Remembrance TB · Tingyun · Lynx, Avg DMG: Average damage of Jing Yuan and his Lightning-Lord over 6 cycles against a boss and two elites (weak to Lightning, Wind and Ice), in the same simulated fights as the Anaxa boards (without Anaxa). The teams were chosen by simulating every team of the supports this site models, not only from the guides. He uses his Skill whenever there are Skill Points. The Lightning-Lord is its own unit in the turn order: 60 SPD and 3 hits, +2 hits from each Skill and +3 from each Ultimate (up to 10), +10 SPD per added hit; each hit lands on a random enemy and the enemies next to it take 25%. It uses his stats and buffs but no SPD buff. Tingyun's Benediction hits once more on each of his attacks, the Lightning-Lord's included. On this board he holds his Ultimate until the Lightning-Lord has room for all 3 hits (it scored higher). Ashblazing Grand Duke (one stack per damage instance), Wind-Soaring Valorous, Band of Sizzling Thunder, BananAmusement (always on), Duran, Scholar, Genius, Inert Salsotto, Rutilant Arena, Izumo, Glamoth and Space Sealing conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 135 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Jing Yuan board, each with its own full scenario.

Jingliu30 boards
  • Light cones: A Trail of Bygone Blood (S5), Flame of Blood, Blaze My Path (S1), I Shall Be My Own Sword (S1)
  • Teams: Jingliu · Trailblazer (Remembrance) · Mem · Pela · Lynx / Jingliu · Sunday · Tribbie · Hyacine
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss · 6 cycles (800 AV) · 3 targets, level 80

Example - A Trail of Bygone Blood E0 - Remembrance TB · Pela · Lynx, Avg DMG: Average damage over 6 cycles against 3 targets. Jingliu scales off MAX HP, not ATK - the Novaflare rework changed the stat, so ATK buffs do nothing for her and Max HP buffs are damage buffs. Spectral Transmigration is entered at 2 Syzygy; Moonlight stacks to 5 at +44% CRIT DMG each. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 140 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Jingliu board, each with its own full scenario.

Kafka60 boards
  • Light cones: Before the Tutorial Mission Starts (S5), Good Night and Sleep Well (S5), Patience Is All You Need (S1)
  • Teams: Kafka · Black Swan · Hysilens · Dan Heng • Permansor Terrae / Kafka · Guinaifen · Luka · Gallagher
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites (weak to Lightning) · King in Check (6 cycles, 800 AV) · level 80 · enemies deal no damage

Example - Before the Tutorial Mission Starts E0 - Black Swan · Hysilens · Dan Heng PT, Avg DMG: Average damage of Kafka over 6 cycles against a boss and two elites. Most of it is damage over time: her Shock (from her Ultimate and follow-ups) tick at the start of every enemy turn, and her Skill, Ultimate and follow-ups detonate the DoTs already on the target. Only damage calculated from Kafka's stats counts: her hits, her own DoTs, and every detonation of them, including Hysilens's Ultimate detonating her Shock. Her teammates' DoTs are their damage, not hers (see the Detonator boards). Her A2 gives her +100% base ATK at 75% Effect Hit Rate, so EHR is scored up to that threshold. Prisoner in Deep Confinement, Band of Sizzling Thunder, Eagle of Twilight Line, Revelry by the Sea, Glamoth, Space Sealing and Pan-Cosmic conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 140 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Kafka board, each with its own full scenario.

Mortenax Blade60 boards
  • Light cones: Along the Passing Shore (S1), Before the Tutorial Mission Starts (S5), Reforged in Hellfire (S1)
  • Teams: Mortenax Blade · Acheron · Jiaoqiu · Hyacine / Mortenax Blade · Acheron · Pela · Gallagher / Mortenax Blade · Acheron · Tribbie · Hyacine / Mortenax Blade · Aventurine • Waveflair · Tribbie · Hyacine
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites · 800 AV · level 80 · enemies attack but deal no damage

Example - Along the Passing Shore E0 - Acheron · Jiaoqiu · Hyacine, Avg DMG: Average damage of Mortenax Blade over 800 AV against 3 targets, in the same simulated fights as the Acheron boards (Acheron at a reference build). His Ultimate opens the Zone (a countdown at a fixed 70 SPD): inside it his Skill is free, every ally attack and every enemy hit on him give a Charge, and 9 Charge fire a free extra Skill (a follow-up). Counts his Basic ATK, Skill, Charge Skills and Tenax Per Ignem, all on his Max HP. His HP is tracked: his Ultimate costs 20%, each Skill 10%, and at 1 HP he has no Skill until a heal lands. Divine-Querying Master Smith, Bone Collection, Inert Salsotto, Longevous Disciple, Pioneer Diver, Duran, Eagle and Sprightly conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 134 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Mortenax Blade board, each with its own full scenario.

Phainon30 boards
  • Light cones: On the Fall of an Aeon (S5), Thus Burns the Dawn (S1)
  • Teams: Phainon · Cyrene · Cerydra · Robin • Summeretto / Phainon · Trailblazer (Remembrance) · Tingyun · Dan Heng • Permansor Terrae / Phainon · Sunday · Cerydra · Dan Heng • Permansor Terrae
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites · 16 cycles (1800 AV) · level 80

Example - On the Fall of an Aeon E0 - Cyrene · Cerydra · Robin S., Avg DMG: Average damage over 16 cycles against a boss and two elites. The window is longer than the other HSR boards on purpose: his Ultimate turns him into Khaslana for 8 extra turns at 60% of his BASE SPD, and one window for all his boards reaches the first final hit of the slowest of them. Teammates are Departed during it (no actions; their effects stay) and return with the AV they left at; buffs on him don't count down. With Cyrene's Ode the transformation never ends. Wavestrider Captain, Scholar, Navigator, Rutilant Arena, Arcadia and Space Sealing conditionals are applied. Khaslana picks his abilities by planning the remaining turns. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 115 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Phainon board, each with its own full scenario.

Rappa20 boards
  • Light cones: After the Charmony Fall (S5), Ninjutsu Inscription: Dazzling Evilbreaker (S1)
  • Teams: Rappa · Fugue · Trailblazer (Harmony) · Gallagher / Rappa · Fugue · The Dahlia · Lingsha
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites · 6 cycles (800 AV) · 3 targets, level 80, weak to Imaginary

Example - After the Charmony Fall E0 - Fugue · Harmony TB · Gallagher, Avg DMG: Average damage over 6 cycles against a boss and two elites, all weak to Imaginary. Toughness is tracked hit by hit on each enemy. Every break by anyone gives her 2 Charge (Talent + A2); the third hit of each Enhanced Basic ATK spends them on Break DMG to all enemies that also reduces Toughness. Her breaks are Imaginary: Imprisonment delays the enemy by 30% × (1 + Break Effect), so enemies stay broken longer. Break DMG counts only when her hit is the one that breaks the bar; Super Break counts from every source her hits trigger. Iron Cavalry, Kalpagni, Talia and Eagle of Twilight Line conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 145 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Rappa board, each with its own full scenario.

Rin Tohsaka45 boards
  • Light cones: Flickering Stars (S1), Into the Unreachable Veil (S1), Today Is Another Peaceful Day (S5)
  • Teams: Rin Tohsaka · Archer · Sparkle · Dan Heng • Permansor Terrae / Rin Tohsaka · Sparkle · Cerydra · Huohuo / Rin Tohsaka · Sparkle · Trailblazer (Remembrance) · Dan Heng • Permansor Terrae
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites (weak to Quantum, Wind, Lightning) · 6 cycles (800 AV, end varied by up to 200) · level 80 · enemies deal no damage

Example - Flickering Stars E0 - Archer · Sparkle · Dan Heng PT, Avg DMG: Average damage of Rin Tohsaka over 6 cycles against a boss and two elites (weak to Quantum, Wind and Lightning), in the same simulated fights as the Archer boards. Every Skill Point any ally spends or recovers gives her 1 Gem Energy (and +70% CRIT DMG to whoever did it); with 15 Gem Energy or 7 Skill Points her Skill is enhanced: it spends the Skill Points down to 2 (+2 Gem Energy each), hits all enemies, then bounces once per 3 Gem Energy (up to 33). She uses her Enhanced Skill only with 3 Skill Points or fewer; otherwise Basic ATK (what scores highest for both of them). The team plays for Archer (reference build): his Circuit Connection chains spend the Skill Points, and their Joint Follow-Up after his Skill with 3 or fewer Skill Points (her half is scored) gives +4 in the middle of his chain. Sparkle stores the Skill Points her Ultimate overflows and refills the pool at the end of each character's turn. Genius of Brilliant Stars, Scholar, As Navigator Isee Sees It, Tengoku@Livestream, Rutilant Arena, Inert Salsotto, Glamoth and Space Sealing conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 120 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Rin Tohsaka board, each with its own full scenario.

Seele16 boards
  • Light cones: Cruising in the Stellar Sea (S5), In the Night (S1)
  • Teams: Seele · Sparkle · Cerydra · Sustain / Seele · Sparkle · Pela · Sustain
  • Eidolon levels: E0, E2, E4, E6
  • Battle: Dynamic Fiction · 5 cycles (550 AV) · 1 boss + a wave of 5 adds, level 80 · each add defeated fractures the boss (+10% DMG taken, up to +50%)

Example - Cruising in the Stellar Sea E0 - Sparkle · Cerydra · Sustain, Avg DMG: A battle simulated by Action Value against one boss and a wave of five adds, which the arena replaces one per boss turn for as long as the boss lives. Seele’s kit runs on kills: defeating an add grants Amplification (+80% DMG for 3 turns), an extra turn, Nightshade stacks and Quantum RES PEN - and fractures the boss for +10% DMG taken, up to +50% once the wave is cleared. Damage into an add only counts up to that add’s remaining HP, so overkill is never worth farming: she clears the wave, then puts everything into the boss. How few hits an add costs her is what the board measures. This is our own arena, not a live Pure Fiction stage: no rotating blessing, fixed enemies, fixed team. Every build is simulated at 150 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every Seele board, each with its own full scenario.

The Herta45 boards
  • Light cones: Into the Unreachable Veil (S1), Night on the Milky Way (S1), Today Is Another Peaceful Day (S5)
  • Teams: The Herta · Anaxa · Sparkle · Dan Heng • Permansor Terrae / The Herta · Anaxa · Tribbie · Dan Heng • Permansor Terrae / The Herta · Serval · Trailblazer (Remembrance) · Lynx
  • Eidolon levels: E0, E1, E2, E4, E6
  • Battle: Simulated boss + 2 elites (weak to Wind, Lightning, Imaginary) · 6 cycles (800 AV, end varied by up to 200) · level 80 · enemies deal no damage

Example - Into the Unreachable Veil E0 - Anaxa · Sparkle · Dan Heng PT, Avg DMG: Average damage of The Herta over 6 cycles against a boss and two elites, in the same simulated fights as the Anaxa boards (Anaxa at a reference build). Interpretation is tracked per enemy: every ally attack adds 1 to each enemy hit and 1 more (3 from an Erudition) to the most-stacked one, and gives her 9 Energy. Her Ultimate moves the biggest pile to the boss, lets her act at once and grants Inspiration; her Enhanced Skill adds 16% per stack on its target (Anaxa is the second Erudition), +50% Ice DMG at 42, then resets the target. She saves Inspiration (Basic ATK) until its target has 42 stacks. Her Ice only breaks enemies Anaxa gave an Ice Weakness. Scholar Lost in Erudition, Hunter of Glacial Forest, Izumo and Rutilant Arena conditionals are applied. Relics, level and stats come from the profile; the light cone is substituted. Every build is simulated at 134 SPD, so all of them face the same fights, and your own SPD then scales the result along this board's measured SPD curve.

See every The Herta board, each with its own full scenario.

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